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Searched
refs:fragmentInput
(Results
1 - 2
of
2
) sorted by null
/external/skia/src/gpu/gl/
GrGLProgramDataManager.cpp
305
const PathProcVarying&
fragmentInput
= fPathProcVaryings[u.toIndex()];
307
SkASSERT((components == 2 && (
fragmentInput
.fType == kFloat2_GrSLType ||
308
fragmentInput
.fType == kHalf2_GrSLType)) ||
309
(components == 3 && (
fragmentInput
.fType == kFloat3_GrSLType ||
310
fragmentInput
.fType == kHalf3_GrSLType)));
313
fragmentInput
.fLocation,
/external/skqp/src/gpu/gl/
GrGLProgramDataManager.cpp
305
const PathProcVarying&
fragmentInput
= fPathProcVaryings[u.toIndex()];
307
SkASSERT((components == 2 && (
fragmentInput
.fType == kFloat2_GrSLType ||
308
fragmentInput
.fType == kHalf2_GrSLType)) ||
309
(components == 3 && (
fragmentInput
.fType == kFloat3_GrSLType ||
310
fragmentInput
.fType == kHalf3_GrSLType)));
313
fragmentInput
.fLocation,
Completed in 3062 milliseconds