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Searched
refs:generateGeometryShader
(Results
1 - 3
of
3
) sorted by null
/external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationGeometryPassthroughTests.cpp
232
std::string
generateGeometryShader
(const TessPrimitiveType primitiveType, const std::string& colorSourceName)
345
generateGeometryShader
(m_primitiveType, "v_evaluated_color"));
347
generateGeometryShader
(m_primitiveType, "v_vertex_color"));
/external/deqp/modules/glshared/
glsShaderExecUtil.cpp
171
static std::string
generateGeometryShader
(const ShaderSpec& shaderSpec, const std::string& inputPrefix, const std::string& outputPrefix)
759
<< glu::GeometrySource(
generateGeometryShader
(shaderSpec, "vtx_out_", "geom_out_"))
[
all
...]
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderExecutor.cpp
429
static std::string
generateGeometryShader
(const ShaderSpec& shaderSpec, const std::string& inputPrefix, const std::string& outputPrefix, const bool pointSizeSupported)
[
all
...]
Completed in 88 milliseconds