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    Searched refs:gl_target (Results 1 - 7 of 7) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/i965/
gen6_depth_state.c 51 GLenum gl_target = GL_TEXTURE_2D; local
78 gl_target = rb->TexImage->TexObject->Target;
81 switch (gl_target) {
97 surftype = translate_tex_target(gl_target);
gen7_misc_state.c 49 GLenum gl_target = GL_TEXTURE_2D; local
71 gl_target = rb->TexImage->TexObject->Target;
74 switch (gl_target) {
90 surftype = translate_tex_target(gl_target);
gen8_depth_state.c 148 GLenum gl_target = GL_TEXTURE_2D; local
162 gl_target = rb->TexImage->TexObject->Target;
165 switch (gl_target) {
179 surftype = translate_tex_target(gl_target);
193 surftype = translate_tex_target(gl_target);
  /external/mesa3d/src/mesa/state_tracker/
st_pbo.h 68 GLenum gl_target, bool skip_images,
st_cb_texture.c 1277 GLenum gl_target = texImage->TexObject->Target; local
1390 GLenum gl_target = texImage->TexObject->Target; local
1855 GLenum gl_target = texImage->TexObject->Target; local
    [all...]
st_pbo.c 110 GLenum gl_target, bool skip_images,
125 if (gl_target == GL_TEXTURE_1D_ARRAY) {
  /external/mesa3d/src/egl/drivers/dri2/
egl_dri2.c 2009 GLenum gl_target; local
    [all...]

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