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  /external/deqp/external/vulkancts/modules/vulkan/protected_memory/
vktProtectedMemBufferValidator.cpp 178 programCollection.glslSources.add("ResetSSBO") << glu::ComputeSource(resetSSBOShader);
179 programCollection.glslSources.add("BufferValidator") << glu::ComputeSource(validatorShader);
  /external/deqp/external/vulkancts/modules/vulkan/subgroups/
vktSubgroupsBallotOtherTests.cpp 263 programCollection.glslSources.add("vert")
284 programCollection.glslSources.add("geometry")
308 programCollection.glslSources.add("tesc")
327 programCollection.glslSources.add("tese")
363 programCollection.glslSources.add("comp")
455 programCollection.glslSources.add("vert")
457 programCollection.glslSources.add("tesc")
459 programCollection.glslSources.add("tese")
462 programCollection.glslSources);
463 programCollection.glslSources.add("fragment"
    [all...]
vktSubgroupsShapeTests.cpp 159 programCollection.glslSources.add("vert")
181 programCollection.glslSources.add("geometry")
205 programCollection.glslSources.add("tesc")
225 programCollection.glslSources.add("tese")
318 programCollection.glslSources.add("comp")
342 programCollection.glslSources.add("vert")
368 programCollection.glslSources.add("tesc")
390 programCollection.glslSources.add("tese")
415 programCollection.glslSources);
429 programCollection.glslSources.add("fragment"
    [all...]
vktSubgroupsBallotBroadcastTests.cpp 169 programCollection.glslSources.add("vert")
195 programCollection.glslSources.add("geometry")
223 programCollection.glslSources.add("tesc")
247 programCollection.glslSources.add("tese")
287 programCollection.glslSources.add("comp")
399 programCollection.glslSources.add("vert")
401 programCollection.glslSources.add("tesc")
403 programCollection.glslSources.add("tese")
406 programCollection.glslSources);
407 programCollection.glslSources.add("fragment"
    [all...]
vktSubgroupsShuffleTests.cpp 171 programCollection.glslSources.add("vert")
202 programCollection.glslSources.add("geometry")
235 programCollection.glslSources.add("tesc")
265 programCollection.glslSources.add("tese")
309 programCollection.glslSources.add("comp")
335 programCollection.glslSources.add("vert")
361 programCollection.glslSources.add("tesc")
383 programCollection.glslSources.add("tese")
408 programCollection.glslSources);
421 programCollection.glslSources.add("fragment"
    [all...]
vktSubgroupsBasicTests.cpp     [all...]
vktSubgroupsVoteTests.cpp 127 programCollection.glslSources.add("vert") << glu::VertexSource(vertex) << vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
182 programCollection.glslSources.add("vert") << glu::VertexSource(vertexSrc.str()) << vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u);
208 programCollection.glslSources.add("geometry")
236 programCollection.glslSources.add("tesc")
263 programCollection.glslSources.add("tese")
322 programCollection.glslSources.add("fragment")
396 programCollection.glslSources.add("comp")
454 programCollection.glslSources.add("vert")
484 programCollection.glslSources.add("tesc")
510 programCollection.glslSources.add("tese"
    [all...]
vktSubgroupsBallotTests.cpp 736 programCollection.glslSources.add("comp")
868 programCollection.glslSources.add("vert")
870 programCollection.glslSources.add("tesc")
872 programCollection.glslSources.add("tese")
875 programCollection.glslSources);
876 programCollection.glslSources.add("fragment")
    [all...]
vktSubgroupsBuiltinMaskVarTests.cpp 246 programCollection.glslSources.add("vert")
467 programCollection.glslSources.add("tese")
712 programCollection.glslSources.add("tesc")
970 programCollection.glslSources.add("geometry")
    [all...]
vktSubgroupsArithmeticTests.cpp 481 programCollection.glslSources.add("vert")
509 programCollection.glslSources.add("geometry")
539 programCollection.glslSources.add("tesc")
566 programCollection.glslSources.add("tese") << glu::TessellationEvaluationSource(evaluationSource.str()) << buildOptions;
662 programCollection.glslSources.add("comp")
691 programCollection.glslSources.add("vert")
722 programCollection.glslSources.add("tesc")
749 programCollection.glslSources.add("tese")
779 programCollection.glslSources);
798 programCollection.glslSources.add("fragment"
    [all...]
vktSubgroupsClusteredTests.cpp 384 programCollection.glslSources.add("vert")
412 programCollection.glslSources.add("geometry")
442 programCollection.glslSources.add("tesc")
469 programCollection.glslSources.add("tese")
511 programCollection.glslSources.add("comp")
541 programCollection.glslSources.add("vert")
573 programCollection.glslSources.add("tesc")
600 programCollection.glslSources.add("tese")
629 subgroups::addGeometryShadersFromTemplate(geometry, vk::ShaderBuildOptions(programCollection.usedVulkanVersion, vk::SPIRV_VERSION_1_3, 0u), programCollection.glslSources);
648 programCollection.glslSources.add("fragment"
    [all...]
vktSubgroupsPartitionedTests.cpp 522 programCollection.glslSources.add("vert")
551 programCollection.glslSources.add("geometry")
582 programCollection.glslSources.add("tesc")
610 programCollection.glslSources.add("tese") << glu::TessellationEvaluationSource(evaluationSource.str()) << buildOptions;
652 programCollection.glslSources.add("comp")
682 programCollection.glslSources.add("vert")
714 programCollection.glslSources.add("tesc")
742 programCollection.glslSources.add("tese")
773 programCollection.glslSources);
793 programCollection.glslSources.add("fragment"
    [all...]
vktSubgroupsQuadTests.cpp 143 programCollection.glslSources.add("vert")
193 programCollection.glslSources.add("geometry")
244 programCollection.glslSources.add("tesc")
291 programCollection.glslSources.add("tese")
359 programCollection.glslSources.add("comp")
411 programCollection.glslSources.add("vert")
450 programCollection.glslSources.add("tesc")
485 programCollection.glslSources.add("tese")
523 programCollection.glslSources);
550 programCollection.glslSources.add("fragment"
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/geometry/
vktGeometryEmitGeometryShaderTests.cpp 131 sourceCollections.glslSources.add("vertex") << glu::VertexSource(src.str());
135 sourceCollections.glslSources.add("geometry") << glu::GeometrySource(shaderGeometry(false));
137 sourceCollections.glslSources.add("geometry_pointsize") << glu::GeometrySource(shaderGeometry(true));
149 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str());
vktGeometryVaryingGeometryShaderTests.cpp 149 sourceCollections.glslSources.add("vertex") << glu::VertexSource(src.str());
229 sourceCollections.glslSources.add("geometry") << glu::GeometrySource(src.str());
250 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str());
vktGeometryInputGeometryShaderTests.cpp 155 sourceCollections.glslSources.add("vertex") << glu::VertexSource(src.str());
159 sourceCollections.glslSources.add("geometry") << glu::GeometrySource(shaderGeometry(false));
161 sourceCollections.glslSources.add("geometry_pointsize") << glu::GeometrySource(shaderGeometry(true));
173 sourceCollections.glslSources.add("fragment") << glu::FragmentSource(src.str());
  /external/deqp/external/vulkancts/modules/vulkan/vkrunner/
vktVkRunnerTestCase.cpp 174 programCollection.glslSources.add(vr_stage_name[m_testCaseData.shaders[i].stage]) << glu::VertexSource(m_testCaseData.shaders[i].source);
177 programCollection.glslSources.add(vr_stage_name[m_testCaseData.shaders[i].stage]) << glu::TessellationControlSource(m_testCaseData.shaders[i].source);
180 programCollection.glslSources.add(vr_stage_name[m_testCaseData.shaders[i].stage]) << glu::TessellationEvaluationSource(m_testCaseData.shaders[i].source);
183 programCollection.glslSources.add(vr_stage_name[m_testCaseData.shaders[i].stage]) << glu::GeometrySource(m_testCaseData.shaders[i].source);
186 programCollection.glslSources.add(vr_stage_name[m_testCaseData.shaders[i].stage]) << glu::FragmentSource(m_testCaseData.shaders[i].source);
189 programCollection.glslSources.add(vr_stage_name[m_testCaseData.shaders[i].stage]) << glu::ComputeSource(m_testCaseData.shaders[i].source);
  /external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationShaderInputOutputTests.cpp 228 programCollection.glslSources.add("vert") << glu::VertexSource(src.str());
255 programCollection.glslSources.add("tesc") << glu::TessellationControlSource(src.str());
277 programCollection.glslSources.add("tese") << glu::TessellationEvaluationSource(src.str());
293 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str());
373 programCollection.glslSources.add("vert") << glu::VertexSource(src.str());
405 programCollection.glslSources.add("tesc") << glu::TessellationControlSource(src.str());
442 programCollection.glslSources.add("tese") << glu::TessellationEvaluationSource(src.str());
458 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str());
514 programCollection.glslSources.add("vert") << glu::VertexSource(src.str());
542 programCollection.glslSources.add("tesc") << glu::TessellationControlSource(src.str())
    [all...]
vktTessellationGeometryPassthroughTests.cpp 72 programCollection.glslSources.add("vert") << glu::VertexSource(src.str());
87 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str());
178 programCollection.glslSources.add("tesc") << glu::TessellationControlSource(src.str());
183 programCollection.glslSources.add("tese_to_frag")
185 programCollection.glslSources.add("tese_to_geom")
211 programCollection.glslSources.add("geom") << glu::GeometrySource(src.str());
311 programCollection.glslSources.add("tesc") << glu::TessellationControlSource(src.str());
339 programCollection.glslSources.add("tese") << glu::TessellationEvaluationSource(src.str());
344 programCollection.glslSources.add("geom_from_tese") << glu::GeometrySource(
346 programCollection.glslSources.add("geom_from_vert") << glu::GeometrySource
    [all...]
vktTessellationMiscDrawTests.cpp 316 DE_ASSERT(!programCollection.glslSources.contains("vert"));
317 DE_ASSERT(!programCollection.glslSources.contains("tesc"));
318 DE_ASSERT(!programCollection.glslSources.contains("frag"));
333 programCollection.glslSources.add("vert") << glu::VertexSource(src.str());
364 programCollection.glslSources.add("tesc") << glu::TessellationControlSource(src.str());
380 programCollection.glslSources.add("frag") << glu::FragmentSource(src.str());
432 programCollection.glslSources.add("tese") << glu::TessellationEvaluationSource(src.str());
489 programCollection.glslSources.add("tese") << glu::TessellationEvaluationSource(src.str());
533 programCollection.glslSources.add("tese") << glu::TessellationEvaluationSource(src.str());
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineMultisampleInterpolationTests.cpp 207 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str());
225 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str());
268 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str());
287 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str());
390 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str());
412 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str());
459 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str());
484 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str());
531 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str());
555 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str())
    [all...]
vktPipelineMultisampleShaderBuiltInTests.cpp 286 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str());
300 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str());
441 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str());
458 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str());
536 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str());
571 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str());
736 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str());
758 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str());
830 programCollection.glslSources.add("vertex_shader") << glu::VertexSource(vs.str());
853 programCollection.glslSources.add("fragment_shader") << glu::FragmentSource(fs.str())
    [all...]
  /external/deqp/external/vulkancts/modules/vulkan/draw/
vktDrawTestCaseUtil.hpp 87 programCollection.glslSources.add(i->second) <<
vktDrawDifferingInterpolationTests.cpp 146 programCollection.glslSources.add("vert") << glu::VertexSource(vertShader.specialize(empty));
147 programCollection.glslSources.add("vertFlatColor") << glu::VertexSource(vertShader.specialize(flat));
148 programCollection.glslSources.add("vertNoPerspective") << glu::VertexSource(vertShader.specialize(noPerspective));
149 programCollection.glslSources.add("frag") << glu::FragmentSource(fragShader.specialize(empty));
150 programCollection.glslSources.add("fragFlatColor") << glu::FragmentSource(fragShader.specialize(flat));
151 programCollection.glslSources.add("fragNoPerspective") << glu::FragmentSource(fragShader.specialize(noPerspective));
  /external/deqp/external/vulkancts/modules/vulkan/dynamic_state/
vktDynamicStateTestCaseUtil.hpp 91 programCollection.glslSources.add(i->second) <<

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