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  /external/mesa3d/src/mesa/main/
glthread.c 24 /** @file glthread.c
26 * Support functions for the glthread feature of Mesa.
36 #include "main/glthread.h"
64 ctx->Driver.SetBackgroundContext(ctx, &ctx->GLThread->stats);
71 struct glthread_state *glthread = calloc(1, sizeof(*glthread)); local
73 if (!glthread)
76 if (!util_queue_init(&glthread->queue, "glthread", MARSHAL_MAX_BATCHES - 2,
78 free(glthread);
110 struct glthread_state *glthread = ctx->GLThread; local
145 struct glthread_state *glthread = ctx->GLThread; local
181 struct glthread_state *glthread = ctx->GLThread; local
    [all...]
marshal.h 33 #include "main/glthread.h"
55 struct glthread_state *glthread = ctx->GLThread; local
56 struct glthread_batch *next = &glthread->batches[glthread->next];
62 next = &glthread->batches[glthread->next];
80 struct glthread_state *glthread = ctx->GLThread; local
82 return ctx->API != API_OPENGL_CORE && !glthread->vertex_array_is_vbo
92 struct glthread_state *glthread = ctx->GLThread; local
    [all...]
marshal.c 209 * This is part of what we need to enable glthread on compat-GL contexts that
233 struct glthread_state *glthread = ctx->GLThread; local
237 glthread->vertex_array_is_vbo = (buffer != 0);
244 glthread->element_array_is_vbo = (buffer != 0);
  /external/mesa3d/src/mapi/glapi/gen/
gl_marshal.py 34 #include "glthread.h"
  /external/mesa3d/src/mesa/
Makefile.sources 123 main/glthread.c \
124 main/glthread.h \

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