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    Searched refs:iMipLevel (Results 1 - 3 of 3) sorted by null

  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTTexture.cpp 325 @Input iMipLevel Specifies a mip level to check, 'PVRTEX_ALLMIPLEVELS'
337 PVRTuint32 PVRTGetTextureDataSize(PVRTextureHeaderV3 sTextureHeader, PVRTint32 iMipLevel, bool bAllSurfaces, bool bAllFaces)
354 if (iMipLevel==-1)
378 PVRTuint32 uiWidth = PVRT_MAX(1,sTextureHeader.u32Width>>iMipLevel);
379 PVRTuint32 uiHeight = PVRT_MAX(1,sTextureHeader.u32Height>>iMipLevel);
380 PVRTuint32 uiDepth = PVRT_MAX(1,sTextureHeader.u32Depth>>iMipLevel);
    [all...]
PVRTTexture.h 691 @param[in] iMipLevel Specifies a mip level to check, 'PVRTEX_ALLMIPLEVELS'
703 PVRTuint32 PVRTGetTextureDataSize(PVRTextureHeaderV3 sTextureHeader, PVRTint32 iMipLevel=PVRTEX_ALLMIPLEVELS, bool bAllSurfaces = true, bool bAllFaces = true);
  /external/mesa3d/src/gallium/winsys/svga/drm/
vmw_screen_ioctl.c 148 uint32_t iMipLevel;
166 for (iMipLevel = 0; iMipLevel < numMipLevels; ++iMipLevel) {

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