/cts/tests/tests/openglperf/src/android/openglperf/cts/ |
Sphere.java | 101 short[] indexBuffer = new short[max(mNumIndices)]; 110 mIndices[bufferNum].put(indexBuffer, 0, mNumIndices[bufferNum]); 115 indexBuffer[index++] = (short) (i * iMax + j); 116 indexBuffer[index++] = (short) (i1 * iMax + j); 117 indexBuffer[index++] = (short) (i1 * iMax + j1); 118 indexBuffer[index++] = (short) (i * iMax + j); 119 indexBuffer[index++] = (short) (i1 * iMax + j1); 120 indexBuffer[index++] = (short) (i * iMax + j1); 123 mIndices[bufferNum].put(indexBuffer, 0, mNumIndices[bufferNum]);
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/external/swiftshader/src/D3D9/ |
Direct3DIndexBuffer9.cpp | 27 indexBuffer = new sw::Resource(length + 16); 33 indexBuffer->destruct(); 183 indexBuffer->destruct(); 184 indexBuffer = new sw::Resource(length + 16); 186 buffer = (void*)indexBuffer->data(); 190 buffer = (void*)indexBuffer->data(); 194 buffer = indexBuffer->lock(sw::PUBLIC); 211 indexBuffer->unlock(); 220 return indexBuffer;
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Direct3DStateBlock9.cpp | 34 indexBuffer = 0; 149 device->SetIndices(indexBuffer); 355 Direct3DIndexBuffer9 *indexBuffer; 356 device->GetIndices(reinterpret_cast<IDirect3DIndexBuffer9**>(&indexBuffer)); 358 if(indexBuffer) 360 indexBuffer->bind(); 361 indexBuffer->Release(); 364 if(this->indexBuffer) 366 this->indexBuffer->unbind(); 369 this->indexBuffer = indexBuffer [all...] |
Direct3DIndexBuffer9.hpp | 66 sw::Resource *indexBuffer;
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/external/skia/src/gpu/ |
GrMesh.h | 43 void setIndexed(sk_sp<const GrBuffer> indexBuffer, int indexCount, int baseIndex, 45 void setIndexedPatterned(sk_sp<const GrBuffer> indexBuffer, int indexCount, int vertexCount, 50 void setIndexedInstanced(sk_sp<const GrBuffer> indexBuffer, int indexCount, 61 virtual void sendIndexedMeshToGpu(GrPrimitiveType, const GrBuffer* indexBuffer, 71 virtual void sendIndexedInstancedMeshToGpu(GrPrimitiveType, const GrBuffer* indexBuffer, 154 inline void GrMesh::setIndexed(sk_sp<const GrBuffer> indexBuffer, int indexCount, int baseIndex, 157 SkASSERT(indexBuffer); 161 fIndexBuffer = std::move(indexBuffer); 171 inline void GrMesh::setIndexedPatterned(sk_sp<const GrBuffer> indexBuffer, int indexCount, 174 SkASSERT(indexBuffer); [all...] |
/external/skia/src/gpu/ops/ |
GrMeshDrawOp.cpp | 20 size_t vertexStride, sk_sp<const GrBuffer> indexBuffer, 23 this->init(target, primitiveType, vertexStride, std::move(indexBuffer), verticesPerRepetition, 28 size_t vertexStride, sk_sp<const GrBuffer> indexBuffer, 32 if (!indexBuffer) { 44 size_t ibSize = indexBuffer->size(); 47 fMesh->setIndexedPatterned(std::move(indexBuffer), indicesPerRepetition, verticesPerRepetition,
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GrMeshDrawOp.h | 38 sk_sp<const GrBuffer> indexBuffer, int verticesPerRepetition, 50 void init(Target*, GrPrimitiveType, size_t vertexStride, sk_sp<const GrBuffer> indexBuffer,
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GrDrawVerticesOp.cpp | 66 sk_sp<const GrBuffer> indexBuffer, 299 sk_sp<const GrBuffer> indexBuffer; 303 indices = target->makeIndexSpace(fIndexCount, &indexBuffer, &firstIndex); 318 this->drawVertices(target, std::move(gp), std::move(vertexBuffer), firstVertex, indexBuffer, 348 sk_sp<GrGpuBuffer> indexBuffer = 352 if (vertexBuffer && (!this->isIndexed() || indexBuffer)) { 354 std::move(indexBuffer), 0); 371 indexBuffer = rp->createBuffer( 373 indices = indexBuffer ? static_cast<uint16_t*>(indexBuffer->map()) : nullptr [all...] |
/external/skqp/src/gpu/ |
GrMesh.h | 38 void setIndexed(sk_sp<const GrBuffer> indexBuffer, int indexCount, int baseIndex, 40 void setIndexedPatterned(sk_sp<const GrBuffer> indexBuffer, int indexCount, int vertexCount, 55 virtual void sendIndexedMeshToGpu(GrPrimitiveType, const GrBuffer* indexBuffer, 65 virtual void sendIndexedInstancedMeshToGpu(GrPrimitiveType, const GrBuffer* indexBuffer, 136 inline void GrMesh::setIndexed(sk_sp<const GrBuffer> indexBuffer, int indexCount, int baseIndex, 139 SkASSERT(indexBuffer); 143 fIndexBuffer = std::move(indexBuffer); 153 inline void GrMesh::setIndexedPatterned(sk_sp<const GrBuffer> indexBuffer, int indexCount, 156 SkASSERT(indexBuffer); 161 fIndexBuffer = std::move(indexBuffer); [all...] |
/external/swiftshader/src/D3D8/ |
Direct3DIndexBuffer8.cpp | 27 indexBuffer = new sw::Resource(length + 16); 32 indexBuffer->destruct(); 159 *data = (unsigned char*)indexBuffer->lock(sw::PUBLIC) + offset; 160 indexBuffer->unlock(); 174 return indexBuffer;
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Direct3DStateBlock8.cpp | 31 indexBuffer = 0; 120 device->SetIndices(indexBuffer, baseVertexIndex); 198 if(indexBuffer) 200 indexBuffer->Release(); 203 device->GetIndices(reinterpret_cast<IDirect3DIndexBuffer8**>(&indexBuffer), &baseVertexIndex); 319 indexBuffer = indexData; 447 if(indexBuffer) 449 indexBuffer->Release(); 450 indexBuffer = 0; 695 device->GetIndices(reinterpret_cast<IDirect3DIndexBuffer8**>(&indexBuffer), &baseVertexIndex) [all...] |
Direct3DIndexBuffer8.hpp | 72 sw::Resource *indexBuffer;
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/external/skqp/src/gpu/ops/ |
GrMeshDrawOp.cpp | 24 size_t vertexStride, sk_sp<const GrBuffer> indexBuffer, 27 this->init(target, primitiveType, vertexStride, std::move(indexBuffer), verticesPerRepetition, 32 size_t vertexStride, sk_sp<const GrBuffer> indexBuffer, 36 if (!indexBuffer) { 48 size_t ibSize = indexBuffer->gpuMemorySize(); 51 fMesh->setIndexedPatterned(indexBuffer, indicesPerRepetition, verticesPerRepetition,
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GrDrawVerticesOp.cpp | 238 sk_sp<const GrBuffer> indexBuffer = nullptr; 242 indices = target->makeIndexSpace(fIndexCount, &indexBuffer, &firstIndex); 258 this->drawVertices(target, std::move(gp), std::move(vertexBuffer), firstVertex, indexBuffer, 290 sk_sp<GrBuffer> indexBuffer = this->isIndexed() ? 295 if (vertexBuffer && (!this->isIndexed() || indexBuffer)) { 297 std::move(indexBuffer), 0); 316 indexBuffer = rp->createBuffer(fIndexCount * sizeof(uint16_t), 320 indices = indexBuffer ? static_cast<uint16_t*>(indexBuffer->map()) : nullptr; 337 if (indexBuffer) { [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
IndexDataManager.h | 34 sw::Resource *indexBuffer;
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/frameworks/av/media/libaaudio/tests/ |
test_block_adapter.cpp | 38 void fillSequence(int32_t *indexBuffer, int32_t frameCount) { 41 indexBuffer[i] = mLastIndex++; 45 int checkSequence(const int32_t *indexBuffer, int32_t frameCount) { 49 int32_t actual = indexBuffer[i];
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/external/mesa3d/src/gallium/drivers/svga/ |
svga_draw.h | 67 struct pipe_resource *indexBuffer,
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/external/skqp/src/gpu/vk/ |
GrVkGpuCommandBuffer.h | 99 void bindGeometry(const GrBuffer* indexBuffer, 125 void sendIndexedMeshToGpu(GrPrimitiveType primType, const GrBuffer* indexBuffer, int indexCount, 130 this->sendIndexedInstancedMeshToGpu(primType, indexBuffer, indexCount, baseIndex, 139 void sendIndexedInstancedMeshToGpu(GrPrimitiveType, const GrBuffer* indexBuffer, int indexCount,
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/external/swiftshader/src/OpenGL/libGLESv2/ |
IndexDataManager.h | 37 sw::Resource *indexBuffer;
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/external/skia/src/gpu/mtl/ |
GrMtlGpuCommandBuffer.h | 101 void sendIndexedMeshToGpu(GrPrimitiveType primType, const GrBuffer* indexBuffer, int indexCount, 106 this->sendIndexedInstancedMeshToGpu(primType, indexBuffer, indexCount, baseIndex, 115 void sendIndexedInstancedMeshToGpu(GrPrimitiveType, const GrBuffer* indexBuffer, int indexCount,
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/external/skqp/src/gpu/mtl/ |
GrMtlGpuCommandBuffer.h | 103 void sendIndexedMeshToGpu(GrPrimitiveType primType, const GrBuffer* indexBuffer, int indexCount, 108 this->sendIndexedInstancedMeshToGpu(primType, indexBuffer, indexCount, baseIndex, 117 void sendIndexedInstancedMeshToGpu(GrPrimitiveType, const GrBuffer* indexBuffer, int indexCount,
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/external/skia/src/gpu/gl/ |
GrGLVertexArray.h | 115 GrGLAttribArrayState* bindWithIndexBuffer(GrGLGpu* gpu, const GrBuffer* indexBuffer);
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/external/skia/src/gpu/vk/ |
GrVkGpuCommandBuffer.h | 99 void bindGeometry(const GrGpuBuffer* indexBuffer, 125 void sendIndexedMeshToGpu(GrPrimitiveType primType, const GrBuffer* indexBuffer, int indexCount, 130 this->sendIndexedInstancedMeshToGpu(primType, indexBuffer, indexCount, baseIndex, 139 void sendIndexedInstancedMeshToGpu(GrPrimitiveType, const GrBuffer* indexBuffer, int indexCount,
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/external/skqp/src/gpu/gl/ |
GrGLVertexArray.h | 113 GrGLAttribArrayState* bindWithIndexBuffer(GrGLGpu* gpu, const GrBuffer* indexBuffer);
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/external/mesa3d/src/gallium/drivers/r300/ |
r300_render.c | 427 struct pipe_resource* indexBuffer, 494 OUT_CS_RELOC(r300_resource(indexBuffer)); 587 struct pipe_resource *indexBuffer = 590 struct pipe_resource* orgIndexBuffer = indexBuffer; 604 r300_translate_index_buffer(r300, info, &indexBuffer, 608 if (indexSize == 2 && (start & 1) && indexBuffer) { 609 /* If we got here, then orgIndexBuffer == indexBuffer. */ 621 r300_upload_index_buffer(r300, &indexBuffer, indexSize, &start, 626 r300_upload_index_buffer(r300, &indexBuffer, indexSize, 634 PREP_INDEXED, indexBuffer, 19, buffer_offset, info->index_bias [all...] |