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    Searched refs:invA (Results 1 - 17 of 17) sorted by null

  /external/skia/gm/
complexclip3.cpp 76 for (int invA = 0; invA < 2; ++invA) {
83 bool doInvA = SkToBool(invA);
  /external/skqp/gm/
complexclip3.cpp 76 for (int invA = 0; invA < 2; ++invA) {
83 bool doInvA = SkToBool(invA);
  /external/skqp/src/core/
SkColorSpaceXformSteps.cpp 103 float invA = is_finite(1.0f / rgba[3]) ? 1.0f / rgba[3] : 0;
104 rgba[0] *= invA;
105 rgba[1] *= invA;
106 rgba[2] *= invA;
SkBlitRow_D32.cpp 315 unsigned invA = 255 - SkGetPackedA32(color);
316 invA += invA >> 7;
317 SkASSERT(invA < 256); // We've should have already handled alpha == 0 externally.
320 Sk16b invA_16x(invA);
  /external/skia/samplecode/
SampleComplexClip.cpp 100 for (int invA = 0; invA < 2; ++invA) {
102 size_t idx = invA * SK_ARRAY_COUNT(gOps) + op;
110 clipA.setFillType(invA ? SkPath::kInverseEvenOdd_FillType :
131 const char* aTxt = invA ? "InverseA " : "A ";
  /external/skqp/samplecode/
SampleComplexClip.cpp 100 for (int invA = 0; invA < 2; ++invA) {
102 size_t idx = invA * SK_ARRAY_COUNT(gOps) + op;
110 clipA.setFillType(invA ? SkPath::kInverseEvenOdd_FillType :
131 const char* aTxt = invA ? "InverseA " : "A ";
  /external/skia/src/core/
SkColorSpaceXformSteps.cpp 103 float invA = is_finite(1.0f / rgba[3]) ? 1.0f / rgba[3] : 0;
104 rgba[0] *= invA;
105 rgba[1] *= invA;
106 rgba[2] *= invA;
SkBlitRow_D32.cpp 315 unsigned invA = 255 - SkGetPackedA32(color);
316 invA += invA >> 7;
317 SkASSERT(invA < 256); // We've should have already handled alpha == 0 externally.
320 Sk16b invA_16x(invA);
  /external/deqp/framework/common/
tcuMatrix.hpp 241 const Matrix<T, 2, 2> invA = inverse(Matrix<T, 2, 2>(areaA));
246 const T schurComplement = T(1.0f) / (matD - matC*invA*matB)(0,0);
249 const Matrix<T, 2, 2> blockA = invA + invA*matB*schurComplement*matC*invA;
250 const Matrix<T, 2, 1> blockB = (zeroMat-invA)*matB*schurComplement;
251 const Matrix<T, 1, 2> blockC = matC*invA*(-schurComplement);
292 const Matrix<T, 2, 2> invA = inverse(Matrix<T, 2, 2>(areaA));
297 const Matrix<T, 2, 2> schurComplement = inverse(matD - matC*invA*matB);
300 const Matrix<T, 2, 2> blockA = invA + invA*matB*schurComplement*matC*invA
    [all...]
  /external/skia/tests/
PathOpsCubicLineIntersectionIdeas.cpp 117 double invA = 1 / A;
118 a = B * invA;
119 b = C * invA;
120 c = D * invA;
  /external/skqp/tests/
PathOpsCubicLineIntersectionIdeas.cpp 117 double invA = 1 / A;
118 a = B * invA;
119 b = C * invA;
120 c = D * invA;
  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderMatrixTests.cpp 747 const tcu::Matrix<float, 2, 2> invA = inverse(tcu::Matrix<float, 2, 2>(areaA));
752 const float schurComplement = 1.0f / (matD - matC*invA*matB)(0,0);
755 const tcu::Matrix<float, 2, 2> blockA = invA + invA*matB*schurComplement*matC*invA;
756 const tcu::Matrix<float, 2, 1> blockB = (zeroMat-invA)*matB*schurComplement;
757 const tcu::Matrix<float, 1, 2> blockC = matC*invA*(-schurComplement);
799 const tcu::Matrix<float, 2, 2> invA = inverse(Mat2(areaA));
804 const tcu::Matrix<float, 2, 2> schurComplement = inverse(matD - matC*invA*matB);
807 const tcu::Matrix<float, 2, 2> blockA = invA + invA*matB*schurComplement*matC*invA
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderMatrixTests.cpp 752 const tcu::Matrix<float, 2, 2> invA = inverse(tcu::Matrix<float, 2, 2>(areaA));
757 const float schurComplement = 1.0f / (matD - matC*invA*matB)(0,0);
760 const tcu::Matrix<float, 2, 2> blockA = invA + invA*matB*schurComplement*matC*invA;
761 const tcu::Matrix<float, 2, 1> blockB = (zeroMat-invA)*matB*schurComplement;
762 const tcu::Matrix<float, 1, 2> blockC = matC*invA*(-schurComplement);
804 const tcu::Matrix<float, 2, 2> invA = inverse(Mat2(areaA));
809 const tcu::Matrix<float, 2, 2> schurComplement = inverse(matD - matC*invA*matB);
812 const tcu::Matrix<float, 2, 2> blockA = invA + invA*matB*schurComplement*matC*invA
    [all...]
  /external/skia/src/pathops/
SkPathOpsCubic.cpp 443 double invA = 1 / A;
444 a = B * invA;
445 b = C * invA;
446 c = D * invA;
  /external/skqp/src/pathops/
SkPathOpsCubic.cpp 443 double invA = 1 / A;
444 a = B * invA;
445 b = C * invA;
446 c = D * invA;
  /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderBuiltinPrecisionTests.cpp     [all...]
  /external/deqp/modules/glshared/
glsBuiltinPrecisionTests.cpp     [all...]

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