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    Searched refs:ir_var_shader_out (Results 1 - 25 of 32) sorted by null

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  /external/mesa3d/src/compiler/glsl/
ir_set_program_inouts.cpp 76 var->data.mode == ir_var_shader_out ||
129 assert(var->data.mode == ir_var_shader_out);
165 var->data.mode == ir_var_shader_out && !var->data.patch) {
234 var->data.mode == ir_var_shader_out && !var->data.patch) {
330 if (var->data.mode == ir_var_shader_out)
opt_dead_code.cpp 98 entry->var->data.mode != ir_var_shader_out &&
link_interface_blocks.cpp 315 case ir_var_shader_out:
387 ir_var_shader_out);
399 if (!var || !var->get_interface_type() || var->data.mode != ir_var_shader_out)
lower_output_reads.cpp 46 * (ir_var_shader_out mode) to the new temporaries to be used instead.
93 if (ir->var->data.mode != ir_var_shader_out || ir->var->data.fb_fetch_output)
glsl_symbol_table.cpp 46 case ir_var_shader_out:
71 case ir_var_shader_out:
lower_distance.cpp 146 if (ir->data.mode == ir_var_shader_out) {
178 (ir->data.mode == ir_var_shader_out &&
619 if (ir->data.mode == ir_var_shader_out) {
link_varyings.cpp 54 ((var->data.mode == ir_var_shader_out &&
130 if (!var || var->data.mode != ir_var_shader_out)
159 if (!var || var->data.mode != ir_var_shader_out)
413 if (var->data.mode == ir_var_shader_out)
568 if (var->data.mode == ir_var_shader_out) {
643 ir_variable_mode var_direction[2] = { ir_var_shader_in, ir_var_shader_out };
690 if (var == NULL || var->data.mode != ir_var_shader_out)
    [all...]
builtin_variables.cpp 390 return add_variable(name, type, ir_var_shader_out, slot);
395 return add_index_variable(name, type, ir_var_shader_out, slot, index);
470 case ir_var_shader_out:
511 case ir_var_shader_out:
    [all...]
opt_dead_builtin_varyings.cpp 64 /* "mode" can be either ir_var_shader_in or ir_var_shader_out */
526 varying_info_visitor info(ir_var_shader_out, true);
554 varying_info_visitor producer_info(ir_var_shader_out);
ast_array_index.cpp 224 array->variable_referenced()->data.mode == ir_var_shader_out &&
lower_if_to_cond_assign.cpp 142 var->data.mode == ir_var_shader_out)
opt_dead_code_local.cpp 127 if (entry->lhs->data.mode == ir_var_shader_out) {
opt_tree_grafting.cpp 366 lhs_var->data.mode == ir_var_shader_out ||
ast_to_hir.cpp 217 remove_per_vertex_blocks(instructions, state, ir_var_shader_out);
845 if (var && var->data.mode == ir_var_shader_out && !var->data.patch) {
    [all...]
linker.cpp     [all...]
lower_blend_equation_advanced.cpp 479 ir_var_shader_out);
510 if (!var || var->data.mode != ir_var_shader_out)
lower_packed_varyings.cpp 219 * ir_var_shader_in or ir_var_shader_out).
620 if (this->mode == ir_var_shader_out) {
    [all...]
loop_unroll.cpp 151 case ir_var_shader_out:
opt_structure_splitting.cpp 108 var->data.mode == ir_var_shader_in || var->data.mode == ir_var_shader_out)
lower_variable_index_to_cond_assign.cpp 409 case ir_var_shader_out:
glsl_parser_extras.cpp     [all...]
ir_builder_print_visitor.cpp 215 case ir_var_shader_out: mode_str = "ir_var_shader_out"; break;
  /external/mesa3d/src/compiler/glsl/tests/
invalidate_locations_test.cpp 158 ir_var_shader_out);
180 ir_var_shader_out);
builtin_variable_test.cpp 146 case ir_var_shader_out:
194 if (var->data.mode != ir_var_shader_out)
267 if (var->data.mode != ir_var_shader_out)
364 if (var->data.mode != ir_var_shader_out)
varyings_test.cpp 321 ir_var_shader_out);

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