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Searched
refs:isInQueue
(Results
1 - 6
of
6
) sorted by null
/external/llvm/lib/Target/Hexagon/
HexagonMachineScheduler.cpp
388
if (Available.
isInQueue
(SU))
391
assert(Pending.
isInQueue
(SU) && "bad ready count");
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/Hexagon/
HexagonMachineScheduler.cpp
448
if (Available.
isInQueue
(SU))
451
assert(Pending.
isInQueue
(SU) && "bad ready count");
[
all
...]
/external/llvm/include/llvm/CodeGen/
MachineScheduler.h
505
bool
isInQueue
(SUnit *SU) const { return (SU->NodeQueueId & ID); }
[
all
...]
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/CodeGen/
MachineScheduler.h
548
bool
isInQueue
(SUnit *SU) const { return (SU->NodeQueueId & ID); }
[
all
...]
/external/llvm/lib/CodeGen/
MachineScheduler.cpp
[
all
...]
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
MachineScheduler.cpp
[
all
...]
Completed in 252 milliseconds