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    Searched refs:isInQueue (Results 1 - 6 of 6) sorted by null

  /external/llvm/lib/Target/Hexagon/
HexagonMachineScheduler.cpp 388 if (Available.isInQueue(SU))
391 assert(Pending.isInQueue(SU) && "bad ready count");
  /external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/Hexagon/
HexagonMachineScheduler.cpp 448 if (Available.isInQueue(SU))
451 assert(Pending.isInQueue(SU) && "bad ready count");
    [all...]
  /external/llvm/include/llvm/CodeGen/
MachineScheduler.h 505 bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); }
    [all...]
  /external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/CodeGen/
MachineScheduler.h 548 bool isInQueue(SUnit *SU) const { return (SU->NodeQueueId & ID); }
    [all...]
  /external/llvm/lib/CodeGen/
MachineScheduler.cpp     [all...]
  /external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/
MachineScheduler.cpp     [all...]

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