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    Searched refs:isInvariantIn (Results 1 - 2 of 2) sorted by null

  /external/llvm/lib/Target/Hexagon/
HexagonCommonGEP.cpp 115 bool isInvariantIn(Value *Val, Loop *L);
116 bool isInvariantIn(GepNode *Node, Loop *L);
822 bool HexagonCommonGEP::isInvariantIn(Value *Val, Loop *L) {
833 bool HexagonCommonGEP::isInvariantIn(GepNode *Node, Loop *L) {
835 if (!isInvariantIn(Node->BaseVal, L))
837 return isInvariantIn(Node->Idx, L);
895 if (!isInvariantIn(Node, Lp) || !isInMainPath(LocB, Lp))
    [all...]
  /external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/Hexagon/
HexagonCommonGEP.cpp 132 bool isInvariantIn(Value *Val, Loop *L);
133 bool isInvariantIn(GepNode *Node, Loop *L);
837 bool HexagonCommonGEP::isInvariantIn(Value *Val, Loop *L) {
847 bool HexagonCommonGEP::isInvariantIn(GepNode *Node, Loop *L) {
849 if (!isInvariantIn(Node->BaseVal, L))
851 return isInvariantIn(Node->Idx, L);
904 if (!isInvariantIn(Node, Lp) || !isInMainPath(LocB, Lp))
    [all...]

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