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Searched
refs:isInvariantIn
(Results
1 - 2
of
2
) sorted by null
/external/llvm/lib/Target/Hexagon/
HexagonCommonGEP.cpp
115
bool
isInvariantIn
(Value *Val, Loop *L);
116
bool
isInvariantIn
(GepNode *Node, Loop *L);
822
bool HexagonCommonGEP::
isInvariantIn
(Value *Val, Loop *L) {
833
bool HexagonCommonGEP::
isInvariantIn
(GepNode *Node, Loop *L) {
835
if (!
isInvariantIn
(Node->BaseVal, L))
837
return
isInvariantIn
(Node->Idx, L);
895
if (!
isInvariantIn
(Node, Lp) || !isInMainPath(LocB, Lp))
[
all
...]
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/Hexagon/
HexagonCommonGEP.cpp
132
bool
isInvariantIn
(Value *Val, Loop *L);
133
bool
isInvariantIn
(GepNode *Node, Loop *L);
837
bool HexagonCommonGEP::
isInvariantIn
(Value *Val, Loop *L) {
847
bool HexagonCommonGEP::
isInvariantIn
(GepNode *Node, Loop *L) {
849
if (!
isInvariantIn
(Node->BaseVal, L))
851
return
isInvariantIn
(Node->Idx, L);
904
if (!
isInvariantIn
(Node, Lp) || !isInMainPath(LocB, Lp))
[
all
...]
Completed in 47 milliseconds