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Searched
refs:isResourceAvailable
(Results
1 - 8
of
8
) sorted by null
/external/llvm/include/llvm/CodeGen/
ResourcePriorityQueue.h
125
bool
isResourceAvailable
(SUnit *SU);
/external/swiftshader/third_party/llvm-7.0/llvm/include/llvm/CodeGen/
ResourcePriorityQueue.h
125
bool
isResourceAvailable
(SUnit *SU);
/external/swiftshader/third_party/llvm-7.0/llvm/lib/Target/Hexagon/
HexagonMachineScheduler.cpp
98
bool VLIWResourceModel::
isResourceAvailable
(SUnit *SU, bool IsTop) {
149
if (!
isResourceAvailable
(SU, IsTop) ||
467
return !ResourceModel->
isResourceAvailable
(*Available.begin(), isTop()) ||
611
if (Top.ResourceModel->
isResourceAvailable
(SU, true)) {
631
if (Bot.ResourceModel->
isResourceAvailable
(SU, false)) {
693
Top.ResourceModel->
isResourceAvailable
(SU, true)) {
697
Bot.ResourceModel->
isResourceAvailable
(SU, false)) {
[
all
...]
HexagonMachineScheduler.h
82
bool
isResourceAvailable
(SUnit *SU, bool IsTop);
/external/llvm/lib/CodeGen/SelectionDAG/
ResourcePriorityQueue.cpp
246
bool ResourcePriorityQueue::
isResourceAvailable
(SUnit *SU) {
292
if (!
isResourceAvailable
(SU) || SU->getNode()->getGluedNode()) {
421
if (
isResourceAvailable
(SU))
437
if (
isResourceAvailable
(SU))
/external/llvm/lib/Target/Hexagon/
HexagonMachineScheduler.cpp
43
bool VLIWResourceModel::
isResourceAvailable
(SUnit *SU) {
94
if (!
isResourceAvailable
(SU)) {
495
if (Top.ResourceModel->
isResourceAvailable
(SU))
502
if (Bot.ResourceModel->
isResourceAvailable
(SU))
HexagonMachineScheduler.h
86
bool
isResourceAvailable
(SUnit *SU);
/external/swiftshader/third_party/llvm-7.0/llvm/lib/CodeGen/SelectionDAG/
ResourcePriorityQueue.cpp
238
bool ResourcePriorityQueue::
isResourceAvailable
(SUnit *SU) {
284
if (!
isResourceAvailable
(SU) || SU->getNode()->getGluedNode()) {
408
if (
isResourceAvailable
(SU))
424
if (
isResourceAvailable
(SU))
Completed in 307 milliseconds