/build/make/tools/releasetools/ |
test_sign_target_files_apks.py | 297 (is_apk, is_compressed, should_be_skipped) = GetApkFileInfo( 300 self.assertFalse(is_compressed) 303 (is_apk, is_compressed, should_be_skipped) = GetApkFileInfo( 306 self.assertFalse(is_compressed) 309 (is_apk, is_compressed, should_be_skipped) = GetApkFileInfo( 312 self.assertFalse(is_compressed) 316 (is_apk, is_compressed, should_be_skipped) = GetApkFileInfo( 319 self.assertTrue(is_compressed) 322 (is_apk, is_compressed, should_be_skipped) = GetApkFileInfo( 325 self.assertFalse(is_compressed) [all...] |
sign_target_files_apks | 224 (is_apk, is_compressed, should_be_skipped): is_apk indicates whether the 225 given filename is an APK file. is_compressed indicates whether the APK file 249 is_compressed = (compressed_apk_extension and 252 return (True, is_compressed, should_be_skipped) 281 (is_apk, is_compressed, should_be_skipped) = GetApkFileInfo( 287 if is_compressed: 324 is_compressed): 329 if is_compressed: 368 if is_compressed: 408 (is_apk, is_compressed, should_be_skipped) = GetApkFileInfo [all...] |
sign_target_files_apks.py | 224 (is_apk, is_compressed, should_be_skipped): is_apk indicates whether the 225 given filename is an APK file. is_compressed indicates whether the APK file 249 is_compressed = (compressed_apk_extension and 252 return (True, is_compressed, should_be_skipped) 281 (is_apk, is_compressed, should_be_skipped) = GetApkFileInfo( 287 if is_compressed: 324 is_compressed): 329 if is_compressed: 368 if is_compressed: 408 (is_apk, is_compressed, should_be_skipped) = GetApkFileInfo [all...] |
/external/grpc-grpc/src/core/lib/surface/ |
byte_buffer_reader.cc | 35 static int is_compressed(grpc_byte_buffer* buffer) { function 54 if (is_compressed(reader->buffer_in)) { 87 if (is_compressed(reader->buffer_in)) {
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/external/deqp/external/openglcts/modules/gl/ |
gl4cGetTextureSubImageTests.hpp | 222 void prepare(glw::GLenum target, bool is_compressed); 223 bool check(glw::GLenum target, bool is_compressed);
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gl4cGetTextureSubImageTests.cpp | 844 * @param [in] is_compressed Flag indicating that texture shall be compressed (true) or uncompressed (false). 846 void gl4cts::GetTextureSubImage::Functional::prepare(glw::GLenum target, bool is_compressed) 859 if (is_compressed) [all...] |
gl4cDirectStateAccessTexturesTests.cpp | 9796 glw::GLint is_compressed = 0; local [all...] |
/external/mesa3d/src/mesa/main/ |
format_info.py | 63 if fmat.is_compressed(): 101 if fmat.is_compressed():
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format_parser.py | 363 def is_compressed(self): member in class:Format 442 if self.is_compressed():
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texgetimage.c | 275 bool is_compressed, uint8_t *rebaseSwizzle) 292 } else if (!is_compressed && [all...] |
/external/mesa3d/src/intel/compiler/ |
brw_schedule_instructions.cpp | 571 bool is_compressed(fs_inst *inst); 963 fs_instruction_scheduler::is_compressed(fs_inst *inst) function in class:fs_instruction_scheduler [all...] |
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
esextcTextureCubeMapArraySampling.hpp | 243 formatInfo(glw::GLenum internal_format, glw::GLenum format, glw::GLenum type, bool is_compressed); 256 formatDefinition(glw::GLenum internal_format, glw::GLenum format, glw::GLenum type, bool is_compressed,
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esextcTextureCubeMapArraySampling.cpp | [all...] |
/art/compiler/optimizing/ |
intrinsics_arm64.cc | 1413 bool is_compressed = local 1491 bool is_compressed = local [all...] |
intrinsics_arm_vixl.cc | 1479 bool is_compressed = local 1556 bool is_compressed = local [all...] |
/art/runtime/gc/space/ |
image_space.cc | 933 const bool is_compressed = image_header.HasCompressedBlock(); local [all...] |
/art/dex2oat/linker/ |
image_writer.cc | 774 const bool is_compressed = image_storage_mode_ != ImageHeader::kStorageModeUncompressed; local 805 if (!is_compressed) { 831 if (is_compressed) { [all...] |
/art/runtime/ |
debugger.cc | [all...] |
/external/curl/tests/python_dependencies/impacket/ |
smb.py | 599 def is_compressed(self): member in class:SharedFile [all...] |