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Searched
refs:layoutEntry
(Results
1 - 5
of
5
) sorted by null
/external/deqp/modules/glshared/
glsFragOpInteractionCase.cpp
543
const glu::VertexArrayBinding
layoutEntry
= getEntryWithPointer(vertexData, attribNdx);
554
case 1: setVertex(
layoutEntry
.pointer, vtxNdx, interpolateRange(valueRange, f.toWidth<1>())); break;
555
case 2: setVertex(
layoutEntry
.pointer, vtxNdx, interpolateRange(valueRange, f.toWidth<2>())); break;
556
case 3: setVertex(
layoutEntry
.pointer, vtxNdx, interpolateRange(valueRange, f.toWidth<3>())); break;
557
case 4: setVertex(
layoutEntry
.pointer, vtxNdx, interpolateRange(valueRange, f.toWidth<4>())); break;
glsShaderExecUtil.cpp
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...]
/external/spirv-llvm/lib/SPIRV/libSPIRV/
SPIRVModule.cpp
360
void
layoutEntry
(SPIRVEntry* Entry);
483
SPIRVModuleImpl::
layoutEntry
(SPIRVEntry* E) {
535
layoutEntry
(Entry);
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all
...]
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
vktShaderExecutor.cpp
[
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...]
/external/deqp/external/vulkancts/modules/vulkan/
vktShaderLibrary.cpp
1003
const ValueBufferLayout::Entry&
layoutEntry
= layout.entries[inputNdx];
1017
const deUint32 offset = (deUint32)(
layoutEntry
.offset +
layoutEntry
.vecStride*vecNdx);
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...]
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