/external/skia/src/core/ |
SkDrawShadowInfo.h | 52 inline SkScalar SpotBlurRadius(SkScalar occluderZ, SkScalar lightZ, SkScalar lightRadius) { 53 return lightRadius*divide_and_pin(occluderZ, lightZ - occluderZ, 0.0f, 0.95f); 57 SkScalar lightRadius, 60 *blurRadius = lightRadius*zRatio; 68 bool GetSpotShadowTransform(const SkPoint3& lightPos, SkScalar lightRadius,
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SkDrawShadowInfo.cpp | 20 bool GetSpotShadowTransform(const SkPoint3& lightPos, SkScalar lightRadius, 32 lightRadius, radius, &scale, &translate); 110 *radius = SkDrawShadowMetrics::SpotBlurRadius(occluderHeight, lightPos.fZ, lightRadius);
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/external/skqp/src/core/ |
SkDrawShadowInfo.h | 52 inline SkScalar SpotBlurRadius(SkScalar occluderZ, SkScalar lightZ, SkScalar lightRadius) { 53 return lightRadius*divide_and_pin(occluderZ, lightZ - occluderZ, 0.0f, 0.95f); 57 SkScalar lightRadius, 60 *blurRadius = lightRadius*zRatio; 68 bool GetSpotShadowTransform(const SkPoint3& lightPos, SkScalar lightRadius,
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SkDrawShadowInfo.cpp | 20 bool GetSpotShadowTransform(const SkPoint3& lightPos, SkScalar lightRadius, 32 lightRadius, radius, &scale, &translate); 110 *radius = SkDrawShadowMetrics::SpotBlurRadius(occluderHeight, lightPos.fZ, lightRadius);
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/external/skia/include/utils/ |
SkShadowUtils.h | 33 * @param lightRadius The radius of the disc light. 40 const SkPoint3& lightPos, SkScalar lightRadius,
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/external/skia/src/utils/ |
SkShadowTessellator.h | 38 const SkPoint3& lightPos, SkScalar lightRadius, bool transparent);
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SkShadowUtils.cpp | 542 const SkPoint3& devLightPos, SkScalar lightRadius, 554 rec.fLightRadius = lightRadius; 597 float lightRadius = rec.fLightRadius; 683 devLightPos, lightRadius, 702 factory.fLightRadius = lightRadius; 710 lightRadius, &radius, &scale, &factory.fOffset); 748 if (!SkDrawShadowMetrics::GetSpotShadowTransform(devLightPos, lightRadius,
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SkShadowTessellator.cpp | [all...] |
/external/skqp/include/utils/ |
SkShadowUtils.h | 33 * @param lightRadius The radius of the disc light. 40 const SkPoint3& lightPos, SkScalar lightRadius,
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/external/skqp/src/utils/ |
SkShadowTessellator.h | 38 const SkPoint3& lightPos, SkScalar lightRadius, bool transparent);
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SkShadowUtils.cpp | 515 const SkPoint3& devLightPos, SkScalar lightRadius, 527 rec.fLightRadius = lightRadius; 565 float lightRadius = rec.fLightRadius; 651 devLightPos, lightRadius, 670 factory.fLightRadius = lightRadius; 678 lightRadius, &radius, &scale, &factory.fOffset); 716 if (!SkDrawShadowMetrics::GetSpotShadowTransform(devLightPos, lightRadius,
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SkShadowTessellator.cpp | [all...] |
/external/skia/modules/canvaskit/ |
canvaskit_bindings.cpp | 769 const SkPoint3& lightPos, SkScalar lightRadius, 772 SkShadowUtils::DrawShadow(&self, path, zPlaneParams, lightPos, lightRadius, [all...] |
/external/skqp/experimental/canvaskit/ |
canvaskit_bindings.cpp | 687 const SkPoint3& lightPos, SkScalar lightRadius, 690 SkShadowUtils::DrawShadow(&self, path, zPlaneParams, lightPos, lightRadius, [all...] |