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Searched
refs:lodY
(Results
1 - 10
of
10
) sorted by null
/external/skia/src/utils/
SkPatchUtils.cpp
186
int
lodY
= static_cast<int>(SkMaxScalar(leftLength, rightLength) / kPartitionSize);
188
return SkISize::Make(SkMax32(8, lodX), SkMax32(8,
lodY
));
236
const SkPoint srcTexCoords[4], int lodX, int
lodY
,
238
if (lodX < 1 ||
lodY
< 1 || nullptr == cubics) {
244
lodY64 = (
lodY
+ 1),
258
if (vertexCount > 10000 || lodX > 200 ||
lodY
> 200) {
259
float weightX = static_cast<float>(lodX) / (lodX +
lodY
);
260
float weightY = static_cast<float>(
lodY
) / (lodX +
lodY
);
263
// 60000 indices ( sqrt(60000 / 6) that comes from data->fIndexCount = lodX *
lodY
* 6
[
all
...]
SkPatchUtils.h
53
const SkPoint texCoords[4], int lodX, int
lodY
,
/external/skqp/src/utils/
SkPatchUtils.cpp
186
int
lodY
= static_cast<int>(SkMaxScalar(leftLength, rightLength) / kPartitionSize);
188
return SkISize::Make(SkMax32(8, lodX), SkMax32(8,
lodY
));
236
const SkPoint srcTexCoords[4], int lodX, int
lodY
,
238
if (lodX < 1 ||
lodY
< 1 || nullptr == cubics) {
244
lodY64 = (
lodY
+ 1),
258
if (vertexCount > 10000 || lodX > 200 ||
lodY
> 200) {
259
float weightX = static_cast<float>(lodX) / (lodX +
lodY
);
260
float weightY = static_cast<float>(
lodY
) / (lodX +
lodY
);
263
// 60000 indices ( sqrt(60000 / 6) that comes from data->fIndexCount = lodX *
lodY
* 6
[
all
...]
SkPatchUtils.h
53
const SkPoint texCoords[4], int lodX, int
lodY
,
/external/deqp/external/vulkancts/modules/vulkan/texture/
vktTextureShadowTests.cpp
282
const float
lodY
;
300
const float
lodY
= cases[caseNdx].
lodY
;
304
const float sY = deFloatExp2(
lodY
) * float(m_renderer.getRenderHeight()) / float(m_textures[texNdx]->getTexture().getHeight());
709
const float
lodY
;
730
const float
lodY
= cases[caseNdx].
lodY
;
734
const float sY = deFloatExp2(
lodY
) * float(m_renderer.getRenderHeight()) / float(m_textures[tex]->getTexture().getHeight());
[
all
...]
vktTextureFilteringTests.cpp
167
const float
lodY
;
182
const float
lodY
= cases[caseNdx].
lodY
;
186
const float sY = deFloatExp2(
lodY
) * float(m_renderer.getRenderHeight()) / float(m_textures[texNdx]->getTexture().getHeight());
635
const float
lodY
= curCase.lod.y();
639
const float sY = deFloatExp2(
lodY
) * float(m_renderer.getRenderHeight()) / float(m_textures[0]->getTexture().getHeight());
819
const float
lodY
= curCase.lod.y();
825
const float sY = deFloatExp2(
lodY
) * float(m_renderer.getRenderHeight()) / float(m_textures[0]->getTexture().getHeight())
[
all
...]
/external/deqp/modules/gles3/functional/
es3fTextureShadowTests.cpp
280
float
lodY
;
301
const float
lodY
= cases[caseNdx].
lodY
;
305
const float sY = deFloatExp2(
lodY
)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight());
834
float
lodY
;
858
const float
lodY
= cases[caseNdx].
lodY
;
862
const float sY = deFloatExp2(
lodY
)*viewportH / float(tex->getRefTexture().getHeight());
[
all
...]
es3fTextureFilteringTests.cpp
231
float
lodY
;
249
const float
lodY
= cases[caseNdx].
lodY
;
253
const float sY = deFloatExp2(
lodY
)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight());
[
all
...]
/external/deqp/modules/gles2/functional/
es2fTextureFilteringTests.cpp
213
float
lodY
;
231
const float
lodY
= cases[caseNdx].
lodY
;
235
const float sY = deFloatExp2(
lodY
)*viewportH / float(m_textures[texNdx]->getRefTexture().getHeight());
/external/deqp/external/openglcts/modules/gles2/
es2cTexture3DTests.cpp
625
const float
lodY
= curCase.lod.y();
631
const float sY = deFloatExp2(
lodY
) * float(VIEWPORT_HEIGHT) / float(m_gradientTex->getRefTexture().getHeight());
[
all
...]
Completed in 134 milliseconds