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    Searched refs:loop_merge_block (Results 1 - 2 of 2) sorted by null

  /external/swiftshader/third_party/SPIRV-Tools/source/opt/
loop_unswitch_pass.cpp 171 BasicBlock* loop_merge_block = local
175 if (loop_merge_block) {
178 context_, loop_merge_block,
181 builder.SetInsertPoint(&*loop_merge_block->begin());
182 cfg.RegisterBlock(loop_merge_block);
183 def_use_mgr->AnalyzeInstDef(loop_merge_block->GetLabelInst());
186 [loop_merge_block, &builder, this](Instruction* phi) {
191 phi->SetInOperand(1, {loop_merge_block->id()});
198 if (pid == loop_merge_block->id()) continue;
201 [if_merge_block, loop_merge_block](uint32_t* id)
    [all...]
  /external/deqp-deps/SPIRV-Tools/source/opt/
loop_unswitch_pass.cpp 140 BasicBlock* loop_merge_block = local
144 if (loop_merge_block) {
147 context_, loop_merge_block,
150 builder.SetInsertPoint(&*loop_merge_block->begin());
151 cfg.RegisterBlock(loop_merge_block);
152 def_use_mgr->AnalyzeInstDef(loop_merge_block->GetLabelInst());
155 [loop_merge_block, &builder, this](Instruction* phi) {
159 phi->SetInOperand(1, {loop_merge_block->id()});
166 if (pid == loop_merge_block->id()) continue;
169 [if_merge_block, loop_merge_block](uint32_t* id)
    [all...]

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