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Searched
refs:luminanceScale4
(Results
1 - 3
of
3
) sorted by null
/external/swiftshader/src/Renderer/
TextureStage.cpp
123
uniforms.
luminanceScale4
[0] = uniforms.
luminanceScale4
[1] = uniforms.
luminanceScale4
[2] = uniforms.
luminanceScale4
[3] = scale;
TextureStage.hpp
127
word4
luminanceScale4
;
/external/swiftshader/src/Shader/
PixelPipeline.cpp
795
L = MulHigh(L, *Pointer<Short4>(data + OFFSET(DrawData, textureStage[stage].
luminanceScale4
)));
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