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    Searched refs:luminanceScale4 (Results 1 - 3 of 3) sorted by null

  /external/swiftshader/src/Renderer/
TextureStage.cpp 123 uniforms.luminanceScale4[0] = uniforms.luminanceScale4[1] = uniforms.luminanceScale4[2] = uniforms.luminanceScale4[3] = scale;
TextureStage.hpp 127 word4 luminanceScale4;
  /external/swiftshader/src/Shader/
PixelPipeline.cpp 795 L = MulHigh(L, *Pointer<Short4>(data + OFFSET(DrawData, textureStage[stage].luminanceScale4)));
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