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    Searched refs:mAndroid (Results 1 - 2 of 2) sorted by null

  /frameworks/base/cmds/bootanimation/
BootAnimation.cpp 401 initTexture(&mAndroid[0], mAssets, "images/android-logo-mask.png");
402 initTexture(&mAndroid[1], mAssets, "images/android-logo-shine.png");
417 const GLint xc = (mWidth - mAndroid[0].w) / 2;
418 const GLint yc = (mHeight - mAndroid[0].h) / 2;
419 const Rect updateRect(xc, yc, xc + mAndroid[0].w, yc + mAndroid[0].h);
432 float t = 4.0f * float(time / us2ns(16667)) / mAndroid[1].w;
433 GLint offset = (1 - (t - floorf(t))) * mAndroid[1].w;
441 glBindTexture(GL_TEXTURE_2D, mAndroid[1].name);
442 glDrawTexiOES(x, yc, 0, mAndroid[1].w, mAndroid[1].h)
    [all...]
BootAnimation.h 168 Texture mAndroid[2];

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