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    Searched refs:mCaptureState (Results 1 - 4 of 4) sorted by null

  /frameworks/av/services/camera/libcameraservice/api1/client2/
CaptureSequencer.cpp 49 mCaptureState(IDLE),
86 while (mCaptureState != IDLE) {
187 kStateNames[mCaptureState]);
233 currentState = mCaptureState;
239 if (currentState != mCaptureState) {
240 if (mCaptureState != IDLE) {
241 ATRACE_ASYNC_END(kStateNames[mCaptureState], mStateTransitionCount);
243 mCaptureState = currentState;
245 if (mCaptureState != IDLE) {
246 ATRACE_ASYNC_BEGIN(kStateNames[mCaptureState], mStateTransitionCount)
    [all...]
CaptureSequencer.h 135 } mCaptureState;
138 Mutex mStateMutex; // Guards mCaptureState
  /frameworks/av/services/soundtrigger/
SoundTriggerHwService.h 249 bool mCaptureState;
SoundTriggerHwService.cpp 47 mCaptureState(false)
136 moduleClient->setCaptureState_l(mCaptureState);
146 mCaptureState = active;
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