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Searched
refs:mCaptureState
(Results
1 - 4
of
4
) sorted by null
/frameworks/av/services/camera/libcameraservice/api1/client2/
CaptureSequencer.cpp
49
mCaptureState
(IDLE),
86
while (
mCaptureState
!= IDLE) {
187
kStateNames[
mCaptureState
]);
233
currentState =
mCaptureState
;
239
if (currentState !=
mCaptureState
) {
240
if (
mCaptureState
!= IDLE) {
241
ATRACE_ASYNC_END(kStateNames[
mCaptureState
], mStateTransitionCount);
243
mCaptureState
= currentState;
245
if (
mCaptureState
!= IDLE) {
246
ATRACE_ASYNC_BEGIN(kStateNames[
mCaptureState
], mStateTransitionCount)
[
all
...]
CaptureSequencer.h
135
}
mCaptureState
;
138
Mutex mStateMutex; // Guards
mCaptureState
/frameworks/av/services/soundtrigger/
SoundTriggerHwService.h
249
bool
mCaptureState
;
SoundTriggerHwService.cpp
47
mCaptureState
(false)
136
moduleClient->setCaptureState_l(
mCaptureState
);
146
mCaptureState
= active;
[
all
...]
Completed in 279 milliseconds