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    Searched refs:mCurrentAnimation (Results 1 - 2 of 2) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
NPCAnimationComponent.java 42 private int mCurrentAnimation;
59 mCurrentAnimation = IDLE;
71 final int oldAnimation = mCurrentAnimation;
72 switch(mCurrentAnimation) {
110 mCurrentAnimation = mChannelTrigger;
114 if (oldAnimation != mCurrentAnimation) {
115 mSprite.playAnimation(mCurrentAnimation);
180 mCurrentAnimation = RUN_START;
182 mCurrentAnimation = RUN;
187 mCurrentAnimation = RUN
    [all...]
SpriteComponent.java 35 private SpriteAnimation mCurrentAnimation;
68 mCurrentAnimation = null;
85 SpriteAnimation currentAnimation = mCurrentAnimation;
93 mCurrentAnimation = (SpriteAnimation)animations.get(0);
94 currentAnimation = mCurrentAnimation;
96 mCurrentAnimation = currentAnimation;
145 mCurrentAnimation = null;
160 if (mCurrentAnimation != null
161 && !mCurrentAnimation.getLoop()
162 && mAnimationTime > mCurrentAnimation.getLength())
    [all...]

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