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    Searched refs:mFboPositionHandle (Results 1 - 2 of 2) sorted by null

  /cts/tests/openglperf2/jni/graphics/
Renderer.h 52 GLuint mFboPositionHandle;// Frame buffer position handle
Renderer.cpp 182 mFboPositionHandle = glGetAttribLocation(mFboProgId, "a_Position");
273 glEnableVertexAttribArray(mFboPositionHandle);
275 glVertexAttribPointer(mFboPositionHandle, 3, GL_FLOAT, false, 0, FBO_VERTICES);

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