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Searched
refs:mFboPositionHandle
(Results
1 - 2
of
2
) sorted by null
/cts/tests/openglperf2/jni/graphics/
Renderer.h
52
GLuint
mFboPositionHandle
;// Frame buffer position handle
Renderer.cpp
182
mFboPositionHandle
= glGetAttribLocation(mFboProgId, "a_Position");
273
glEnableVertexAttribArray(
mFboPositionHandle
);
275
glVertexAttribPointer(
mFboPositionHandle
, 3, GL_FLOAT, false, 0, FBO_VERTICES);
Completed in 669 milliseconds