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    Searched refs:mFboXOffsetUniformHandle (Results 1 - 2 of 2) sorted by null

  /cts/tests/openglperf2/jni/graphics/
Renderer.h 50 GLuint mFboXOffsetUniformHandle;// Frame buffer x offset uniform handle
Renderer.cpp 180 mFboXOffsetUniformHandle = glGetUniformLocation(mFboProgId, "u_XOffset");
270 glUniform1f(mFboXOffsetUniformHandle, CENTER_GRID(i / OFFSCREEN_GRID_SIZE));

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