HomeSort by relevance Sort by last modified time
    Searched refs:mIndexCount (Results 1 - 5 of 5) sorted by null

  /development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
GLWorld.java 32 mIndexCount += shape.getIndexCount();
44 bb = ByteBuffer.allocateDirect(mIndexCount*2);
82 gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, mIndexBuffer);
93 private int mIndexCount = 0;
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
Grid.java 57 mIndexCount = indexCount;
128 gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount,
139 private int mIndexCount;
  /external/replicaisland/src/com/replica/replicaisland/
Grid.java 55 private int mIndexCount;
109 mIndexCount = indexCount;
242 if (startIndex + indexCount >= mIndexCount) {
243 count = mIndexCount - startIndex;
264 gl.glDrawElements(GL10.GL_TRIANGLES, mIndexCount,
276 gl11.glDrawElements(GL11.GL_TRIANGLES, mIndexCount,
  /development/samples/ApiDemos/src/com/example/android/apis/graphics/
CubeMapActivity.java 255 private int mIndexCount;
280 mIndexCount = indexCount;
374 gl11.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, 0);
MatrixPaletteRenderer.java 87 private int mIndexCount;
112 mIndexCount = indexCount;
221 gl11.glDrawElements(GL10.GL_TRIANGLES, mIndexCount, GL10.GL_UNSIGNED_SHORT, 0);

Completed in 1163 milliseconds