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    Searched refs:mLightPosInEyeSpace (Results 1 - 5 of 5) sorted by null

  /cts/tests/openglperf2/jni/graphics/
PerspectiveProgram.h 35 float mLightPosInEyeSpace[4];
PerspectiveMeshNode.cpp 58 glUniform3f(prog.mLightPosHandle, prog.mLightPosInEyeSpace[0], prog.mLightPosInEyeSpace[1],
59 prog.mLightPosInEyeSpace[2]);
PerspectiveProgram.cpp 37 Matrix::multiplyVector(mLightPosInEyeSpace, view, mLightPosInWorldSpace);
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/Renderable/
Light.java 39 private final float[] mLightPosInEyeSpace = new float[4];
73 Matrix.multiplyMV(mLightPosInEyeSpace, 0, viewMatrix, 0, getModelMatrix(), 0);
74 return mLightPosInEyeSpace;
  /cts/tests/openglperf2/jni/reference/scene/flocking/
WaterMeshNode.cpp 62 glUniform3f(prog.mLightPosHandle, prog.mLightPosInEyeSpace[0], prog.mLightPosInEyeSpace[1],
63 prog.mLightPosInEyeSpace[2]);

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