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Searched
refs:mLightPosInEyeSpace
(Results
1 - 5
of
5
) sorted by null
/cts/tests/openglperf2/jni/graphics/
PerspectiveProgram.h
35
float
mLightPosInEyeSpace
[4];
PerspectiveMeshNode.cpp
58
glUniform3f(prog.mLightPosHandle, prog.
mLightPosInEyeSpace
[0], prog.
mLightPosInEyeSpace
[1],
59
prog.
mLightPosInEyeSpace
[2]);
PerspectiveProgram.cpp
37
Matrix::multiplyVector(
mLightPosInEyeSpace
, view, mLightPosInWorldSpace);
/cts/apps/CtsVerifier/src/com/android/cts/verifier/sensors/sixdof/Renderer/Renderable/
Light.java
39
private final float[]
mLightPosInEyeSpace
= new float[4];
73
Matrix.multiplyMV(
mLightPosInEyeSpace
, 0, viewMatrix, 0, getModelMatrix(), 0);
74
return
mLightPosInEyeSpace
;
/cts/tests/openglperf2/jni/reference/scene/flocking/
WaterMeshNode.cpp
62
glUniform3f(prog.mLightPosHandle, prog.
mLightPosInEyeSpace
[0], prog.
mLightPosInEyeSpace
[1],
63
prog.
mLightPosInEyeSpace
[2]);
Completed in 624 milliseconds