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Searched
refs:m_CachedUTF32
(Results
1 - 2
of
2
) sorted by null
/external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTPrint3D.cpp
580
m_CachedUTF32
.Clear();
582
PVRTUnicodeUTF16ToUTF32((PVRTuint16*)s_Text,
m_CachedUTF32
);
588
m_CachedUTF32
.Append(*pUTF32++);
599
return Print3D(fPosX, fPosY, fScale, Colour,
m_CachedUTF32
, bUpdate);
643
m_CachedUTF32
.Clear();
644
PVRTUnicodeUTF8ToUTF32((const PVRTuint8*)s_Text,
m_CachedUTF32
);
650
return Print3D(fPosX, fPosY, fScale, Colour,
m_CachedUTF32
, bUpdate);
777
m_CachedUTF32
.Clear();
778
PVRTUnicodeUTF8ToUTF32((PVRTuint8*)pszUTF8,
m_CachedUTF32
);
779
MeasureText(pfWidth,pfHeight,fScale,
m_CachedUTF32
);
[
all
...]
PVRTPrint3D.h
432
CPVRTArray<PVRTuint32>
m_CachedUTF32
;
Completed in 2320 milliseconds