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    Searched refs:m_EGLContext (Results 1 - 2 of 2) sorted by null

  /external/swiftshader/third_party/PowerVR_SDK/Shell/API/KEGL/
PVRShellAPI.h 60 EGLContext m_EGLContext;
PVRShellAPI.cpp 85 m_EGLContext = 0;
143 if (m_EGLContext)
145 eglDestroyContext(m_EGLDisplay, m_EGLContext);
191 if (m_EGLContext == EGL_NO_CONTEXT)
193 m_EGLContext = eglCreateContext(m_EGLDisplay, m_EGLConfig, NULL, ai32ContextAttribs);
196 if(m_EGLContext == EGL_NO_CONTEXT)
225 } while(m_EGLContext == EGL_NO_CONTEXT);
295 if (!eglMakeCurrent(m_EGLDisplay, m_EGLWindow, m_EGLWindow, m_EGLContext))
419 if(eglQueryContext(m_EGLDisplay, m_EGLContext, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &i32Values[0]))
498 eglDestroyContext(m_EGLDisplay, m_EGLContext);
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