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Searched
refs:m_EGLContext
(Results
1 - 2
of
2
) sorted by null
/external/swiftshader/third_party/PowerVR_SDK/Shell/API/KEGL/
PVRShellAPI.h
60
EGLContext
m_EGLContext
;
PVRShellAPI.cpp
85
m_EGLContext
= 0;
143
if (
m_EGLContext
)
145
eglDestroyContext(m_EGLDisplay,
m_EGLContext
);
191
if (
m_EGLContext
== EGL_NO_CONTEXT)
193
m_EGLContext
= eglCreateContext(m_EGLDisplay, m_EGLConfig, NULL, ai32ContextAttribs);
196
if(
m_EGLContext
== EGL_NO_CONTEXT)
225
} while(
m_EGLContext
== EGL_NO_CONTEXT);
295
if (!eglMakeCurrent(m_EGLDisplay, m_EGLWindow, m_EGLWindow,
m_EGLContext
))
419
if(eglQueryContext(m_EGLDisplay,
m_EGLContext
, EGL_CONTEXT_PRIORITY_LEVEL_IMG, &i32Values[0]))
498
eglDestroyContext(m_EGLDisplay,
m_EGLContext
);
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