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  /external/deqp/modules/gles3/functional/
es3fFunctionalTests.cpp 161 gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo());
180 addChild(new ShaderCommonFunctionTests (m_context));
181 addChild(new ShaderPackingFunctionTests (m_context));
182 addChild(createBuiltinPrecisionTests (m_context));
196 addChild(new ShaderLibraryTest (m_context, "preprocessor", "Preprocessor Tests"));
197 addChild(new ShaderLibraryTest (m_context, "constants", "Constant Literal Tests"));
198 addChild(new ShaderLibraryTest (m_context, "linkage", "Linkage Tests"));
199 addChild(new ShaderLibraryTest (m_context, "conversions", "Type Conversion Tests"));
200 addChild(new ShaderLibraryTest (m_context, "conditionals", "Conditionals Tests"))
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  /external/deqp/modules/gles3/stress/
es3sStressTests.cpp 54 addChild(new MemoryTests (m_context));
55 addChild(new OcclusionQueryTests (m_context));
56 addChild(new SyncTests (m_context));
57 addChild(new LongRunningTests (m_context));
58 addChild(new SpecialFloatTests (m_context));
59 addChild(new DrawTests (m_context));
60 addChild(new VertexArrayTests (m_context));
61 addChild(new LongShaderTests (m_context));
62 addChild(new LongRunningShaderTests (m_context));
es3sMemoryTests.cpp 61 tcu::TestCaseGroup* basicGroup = new TestCaseGroup(m_context, "basic", "Basic allocation stress tests.");
64 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, false, false, false, false, "buffer_1mb_no_write_no_use", "1MiB buffer allocations, no data writes, no use"));
65 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, true, false, false, false, "buffer_1mb_write_no_use", "1MiB buffer allocations, data writes, no use"));
66 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, false, true, false, false, "buffer_1mb_no_write_use", "1MiB buffer allocations, no data writes, data used"));
67 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, true, true, false, false, "buffer_1mb_write_use", "1MiB buffer allocations, data writes, data used"));
69 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 8*MiB, 8*MiB, false, f (…)
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  /external/deqp/external/openglcts/modules/glesext/texture_buffer/
esextcTextureBufferTests.cpp 65 addChild(new TextureBufferOperationsViaBufferObjectLoad(m_context, m_extParams,
68 addChild(new TextureBufferOperationsViaCPUWrites(m_context, m_extParams, "texture_buffer_operations_cpu_writes",
72 m_context, m_extParams, "texture_buffer_operations_framebuffer_readback", "Test 1.3"));
75 m_context, m_extParams, "texture_buffer_operations_transform_feedback", "Test 1.4"));
77 addChild(new TextureBufferOperationsViaImageStore(m_context, m_extParams, "texture_buffer_operations_image_store",
80 addChild(new TextureBufferOperationsViaSSBOWrites(m_context, m_extParams, "texture_buffer_operations_ssbo_writes",
84 addChild(new TextureBufferMAXSizeValidation(m_context, m_extParams, "texture_buffer_max_size", "Test 2"));
88 new TextureBufferTextureBufferRange(m_context, m_extParams, "texture_buffer_texture_buffer_range", "Test 3"));
91 addChild(new TextureBufferParamValueIntToFloatConversion(m_context, m_extParams, "texture_buffer_conv_int_to_float",
95 addChild(new TextureBufferAtomicFunctions(m_context, m_extParams, "texture_buffer_atomic_functions", "Test 5"))
    [all...]
  /external/deqp/external/openglcts/modules/gl/
gl4cDirectStateAccessTests.cpp 65 addChild(new TransformFeedback::CreationTest(m_context));
66 addChild(new TransformFeedback::DefaultsTest(m_context));
67 addChild(new TransformFeedback::BuffersTest(m_context));
68 addChild(new TransformFeedback::ErrorsTest(m_context));
69 addChild(new TransformFeedback::FunctionalTest(m_context));
72 addChild(new Samplers::CreationTest(m_context));
73 addChild(new Samplers::DefaultsTest(m_context));
74 addChild(new Samplers::ErrorsTest(m_context));
75 addChild(new Samplers::FunctionalTest(m_context));
78 addChild(new ProgramPipelines::CreationTest(m_context));
    [all...]
  /external/deqp/modules/gles2/stress/
es2sMemoryTests.cpp 59 tcu::TestCaseGroup* basicGroup = new TestCaseGroup(m_context, "basic", "Basic allocation stress tests.");
62 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, false, false, false, false, "buffer_1mb_no_write_no_use", "1MiB buffer allocations, no data writes, no use"));
63 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, true, false, false, false, "buffer_1mb_write_no_use", "1MiB buffer allocations, data writes, no use"));
64 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, false, true, false, false, "buffer_1mb_no_write_use", "1MiB buffer allocations, no data writes, data used"));
65 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 1*MiB, 1*MiB, true, true, false, false, "buffer_1mb_write_use", "1MiB buffer allocations, data writes, data used"));
67 basicGroup->addChild(new MemoryStressCase(m_context.getTestContext(), m_context.getRenderContext(), MEMOBJECTTYPE_BUFFER, 0, 0, 8*MiB, 8*MiB, false, f (…)
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es2sStressTests.cpp 49 addChild(new MemoryTests (m_context));
50 addChild(new LongRunningTests (m_context));
51 addChild(new SpecialFloatTests (m_context));
52 addChild(new VertexArrayTests (m_context));
53 addChild(new DrawTests (m_context));
  /external/deqp/modules/gles2/functional/
es2fFunctionalTests.cpp 127 addChild(new ShaderExecuteTest(m_context, "preprocessor", "Preprocessor Tests"));
128 addChild(new ShaderExecuteTest(m_context, "constants", "Constant Literal Tests"));
129 addChild(new ShaderExecuteTest(m_context, "linkage", "Linkage Tests"));
130 addChild(new ShaderExecuteTest(m_context, "conversions", "Type Conversion Tests"));
131 addChild(new ShaderExecuteTest(m_context, "conditionals", "Conditionals Tests"));
132 addChild(new ShaderExecuteTest(m_context, "declarations", "Declarations Tests"));
133 addChild(new ShaderExecuteTest(m_context, "swizzles", "Swizzle Tests"));
134 addChild(new ShaderExecuteTest(m_context, "functions", "Function Tests"));
135 addChild(new ShaderExecuteTest(m_context, "keywords", "Keyword Tests"));
136 addChild(new ShaderExecuteTest(m_context, "reserved_operators", "Reserved Operator Tests"))
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es2fLightAmountTest.cpp 170 glu::ShaderProgram program(m_context.getRenderContext(), glu::makeVtxFragSources(vertexShaderSource, fragmentShaderSource));
197 addChild(new LightAmountCase(m_context, "none", 0, 0, 0 ));
198 addChild(new LightAmountCase(m_context, "1dir", 1, 0, 0 ));
199 addChild(new LightAmountCase(m_context, "2dir", 2, 0, 0 ));
200 addChild(new LightAmountCase(m_context, "4dir", 4, 0, 0 ));
201 addChild(new LightAmountCase(m_context, "6dir", 6, 0, 0 ));
202 addChild(new LightAmountCase(m_context, "8dir", 8, 0, 0 ));
203 addChild(new LightAmountCase(m_context, "10dir", 10, 0, 0 ));
204 addChild(new LightAmountCase(m_context, "12dir", 12, 0, 0 ));
205 addChild(new LightAmountCase(m_context, "14dir", 14, 0, 0 ))
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  /external/deqp/modules/gles31/functional/
es31fFunctionalTests.cpp 115 gls::ShaderLibrary shaderLibrary(m_testCtx, m_context.getRenderContext(), m_context.getContextInfo());
146 addChild(new ShaderLibraryTest(m_context, m_files[ndx].fileName, m_files[ndx].testName, m_files[ndx].description));
164 addChild(new ComputeShaderBuiltinVarTests(m_context));
178 addChild(new ShaderCommonFunctionTests (m_context));
179 addChild(new ShaderPackingFunctionTests (m_context));
180 addChild(new ShaderIntegerFunctionTests (m_context));
181 addChild(new ShaderUniformIntegerFunctionTests (m_context));
182 addChild(new ShaderTextureSizeTests (m_context));
183 addChild(createBuiltinPrecisionTests (m_context));
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  /external/deqp/external/openglcts/modules/glesext/gpu_shader5/
esextcGPUShader5Tests.cpp 57 addChild(new GPUShader5SamplerArrayIndexing(m_context, m_extParams, "sampler_array_indexing", "Test 1"));
60 addChild(new GPUShader5ImagesArrayIndexing(m_context, m_extParams, "images_array_indexing", "Test 2"));
64 new GPUShader5AtomicCountersArrayIndexing(m_context, m_extParams, "atomic_counters_array_indexing", "Test 3"));
68 new GPUShader5UniformBlocksArrayIndexing(m_context, m_extParams, "uniform_blocks_array_indexing", "Test 4"));
73 addChild(new GPUShader5SSBOArrayIndexing(m_context, m_extParams, "ssbo_array_indexing", "Test 5"));
77 addChild(new GPUShader5PreciseQualifier(m_context, m_extParams, "precise_qualifier", "Test 6"));
80 addChild(new GPUShader5FmaAccuracyTest(m_context, m_extParams, "fma_accuracy", "Test 7"));
83 addChild(new GPUShader5FmaPrecision<IDT_FLOAT>(m_context, m_extParams, "fma_precision_float", "Test 8 float"));
84 addChild(new GPUShader5FmaPrecision<IDT_VEC2>(m_context, m_extParams, "fma_precision_vec2", "Test 8 vec2"));
85 addChild(new GPUShader5FmaPrecision<IDT_VEC3>(m_context, m_extParams, "fma_precision_vec3", "Test 8 vec3"))
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  /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArrayTests.cpp 58 addChild(new TextureCubeMapArraySamplingTest(m_context, m_extParams, "sampling", "Test 1"));
62 new TextureCubeMapArrayColorDepthAttachmentsTest(m_context, m_extParams, "color_depth_attachments", "Test 2"));
65 addChild(new TextureCubeMapArrayStencilAttachments(m_context, m_extParams, "stencil_attachments_mutable_nonlayered",
67 addChild(new TextureCubeMapArrayStencilAttachments(m_context, m_extParams, "stencil_attachments_mutable_layered",
70 m_context, m_extParams, "stencil_attachments_immutable_nonlayered", "Test 3", true, false));
71 addChild(new TextureCubeMapArrayStencilAttachments(m_context, m_extParams, "stencil_attachments_immutable_layered",
75 addChild(new TextureCubeMapArrayTex3DValidation(m_context, m_extParams, "tex3D_validation", "Test 4"));
78 addChild(new TextureCubeMapArraySubImage3D(m_context, m_extParams, "subimage3D", "Test 5"));
81 addChild(new TextureCubeMapArrayGetterCalls(m_context, m_extParams, "getter_calls", "Test 6"));
85 m_context, m_extParams, "generate_mip_map_filterable_internalformat_mutable"
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esextcTextureCubeMapArrayImageTextureSizeTests.cpp 66 addChild(new TextureCubeMapArrayTextureSizeTFVertexShader(m_context, m_extParams, "texture_size_vertex_sh",
68 addChild(new TextureCubeMapArrayTextureSizeTFGeometryShader(m_context, m_extParams, "texture_size_geometry_sh",
70 addChild(new TextureCubeMapArrayTextureSizeTFTessControlShader(m_context, m_extParams,
72 addChild(new TextureCubeMapArrayTextureSizeTFTessEvaluationShader(m_context, m_extParams,
74 addChild(new TextureCubeMapArrayTextureSizeRTFragmentShader(m_context, m_extParams, "texture_size_fragment_sh",
76 addChild(new TextureCubeMapArrayTextureSizeRTComputeShader(m_context, m_extParams, "texture_size_compute_sh",
  /external/deqp/external/openglcts/modules/glesext/tessellation_shader/
esextcTessellationShaderTests.cpp 62 TestCaseGroupBase* vertexGroup = new TestCaseGroupBase(m_context, m_extParams, "vertex", "");
63 vertexGroup->addChild(new TessellationShaderVertexOrdering(m_context, m_extParams));
64 vertexGroup->addChild(new TessellationShaderVertexSpacing(m_context, m_extParams));
67 TestCaseGroupBase* singleGroup = new TestCaseGroupBase(m_context, m_extParams, "single", "");
69 singleGroup->addChild(new TessellationShaderPropertiesDefaultContextWideValues(m_context, m_extParams));
71 singleGroup->addChild(new TessellationShadersIsolines(m_context, m_extParams));
73 singleGroup->addChild(new TessellationShaderProgramInterfaces(m_context, m_extParams));
75 singleGroup->addChild(new TessellationShaderPropertiesProgramObject(m_context, m_extParams));
76 singleGroup->addChild(new TessellationShaderXFB(m_context, m_extParams));
77 singleGroup->addChild(new TessellationShaderMaxPatchVertices(m_context, m_extParams))
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  /external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderTests.cpp 70 new TestCaseGroupBase(m_context, m_extParams, "rendering", "Rendering (Test Group 1)");
72 new GeometryShaderAdjacencyTests(m_context, m_extParams, "adjacency", "Adjacency (Test Group 2)");
74 new TestCaseGroupBase(m_context, m_extParams, "program_resource", "Program Resource (Test Group 3)");
76 new TestCaseGroupBase(m_context, m_extParams, "nonarray_input", "Nonarray input (Test Group 4)");
77 TestCaseGroupBase* inputTestGroup = new TestCaseGroupBase(m_context, m_extParams, "input", "Input (Test Group 5)");
80 m_context, m_extParams, "primitive_counter", "PrimitiveCounter (Test Group 6)");
83 new TestCaseGroupBase(m_context, m_extParams, "layered_rendering", "Layered rendering (Test Group 7)");
85 new TestCaseGroupBase(m_context, m_extParams, "clipping", "Clipping (Test Group 8)");
87 new TestCaseGroupBase(m_context, m_extParams, "blitting", "Blitting (Test Group 9)");
90 new TestCaseGroupBase(m_context, m_extParams, "layered_rendering_boundary_condition"
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  /external/deqp/external/openglcts/modules/glesext/draw_buffers_indexed/
esextcDrawBuffersIndexedTests.cpp 59 addChild(new DrawBuffersIndexedCoverage(m_context, m_extParams, "coverage", "Basic coverage test"));
63 new DrawBuffersIndexedDefaultState(m_context, m_extParams, "default_state", "Default state verification test"));
66 addChild(new DrawBuffersIndexedSetGet(m_context, m_extParams, "set_get", "Setting and getting state test"));
69 addChild(new DrawBuffersIndexedColorMasks(m_context, m_extParams, "color_masks", "Masking color test"));
72 addChild(new DrawBuffersIndexedBlending(m_context, m_extParams, "blending", "Blending test"));
75 addChild(new DrawBuffersIndexedNegative(m_context, m_extParams, "negative", "Negative test"));
  /external/deqp/modules/gles3/performance/
es3pPerformanceTests.cpp 59 addChild(new TextureFormatTests (m_context));
60 addChild(new TextureFilteringTests (m_context));
61 addChild(new TextureCountTests (m_context));
77 addChild(new ShaderOperatorTests (m_context));
78 addChild(new ShaderControlStatementTests (m_context));
94 addChild(new StateChangeCallTests (m_context));
95 addChild(new StateChangeTests (m_context));
96 addChild(new RedundantStateChangeTests (m_context));
112 addChild(new BufferDataUploadTests (m_context));
129 addChild(new BlendTests (m_context));
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  /external/deqp/modules/gles2/performance/
es2pPerformanceTests.cpp 59 addChild(new TextureFormatTests (m_context));
60 addChild(new TextureFilteringTests (m_context));
61 addChild(new TextureCountTests (m_context));
62 addChild(new TextureUploadTests (m_context));
78 addChild(new ShaderOperatorTests (m_context));
79 addChild(new ShaderControlStatementTests (m_context));
95 addChild(new StateChangeCallTests (m_context));
96 addChild(new StateChangeTests (m_context));
97 addChild(new RedundantStateChangeTests (m_context));
98 addChild(new DrawCallBatchingTests (m_context));
    [all...]
  /external/deqp/external/openglcts/modules/gles31/
es31cTextureStorageMultisampleTests.cpp 89 apiGLGetActiveUniformTestGroup->addChild(new glcts::MultisampleTextureGetActiveUniformSamplersTest(m_context));
93 new glcts::MultisampleTextureTexStorage2DGeneralSamplesNumberTest(m_context));
95 new glcts::MultisampleTextureTexStorage2DInvalidAndBorderCaseTextureSizesTest(m_context));
97 new glcts::MultisampleTextureTexStorage2DNonColorDepthOrStencilInternalFormatsTest(m_context));
99 new glcts::MultisampleTextureTexStorage2DReconfigurationRejectedTest(m_context));
101 new glcts::MultisampleTextureTexStorage2DTexture2DMultisampleArrayTest(m_context));
103 new glcts::MultisampleTextureTexStorage2DUnsupportedSamplesCountForColorTexturesTest(m_context));
105 new glcts::MultisampleTextureTexStorage2DUnsupportedSamplesCountForDepthTexturesTest(m_context));
107 new glcts::MultisampleTextureTexStorage2DUnsupportedSamplesCountForDepthStencilTexturesTest(m_context));
108 apiGLTexStorage2DMultisampleTestGroup->addChild(new glcts::MultisampleTextureTexStorage2DValidCallsTest(m_context));
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  /external/deqp/modules/gles2/accuracy/
es2aAccuracyTests.cpp 46 addChild(new TextureFilteringTests (m_context));
47 addChild(new TextureMipmapTests (m_context));
62 addChild(new VaryingInterpolationTests (m_context));
63 addChild(new TextureTests (m_context));
  /external/deqp/modules/gles3/accuracy/
es3aAccuracyTests.cpp 46 addChild(new TextureFilteringTests (m_context));
47 addChild(new TextureMipmapTests (m_context));
62 addChild(new VaryingInterpolationTests (m_context));
63 addChild(new TextureTests (m_context));
  /external/deqp/modules/gles31/stress/
es31sStressTests.cpp 48 addChild(new DrawTests (m_context));
49 addChild(new VertexAttributeBindingTests (m_context));
50 addChild(new TessellationGeometryInteractionTests (m_context));
  /external/slf4j/integration/src/test/java/integrator/
Activator.java 40 private BundleContext m_context = null; field in class:Activator
45 m_context = context;
49 m_context = null;
55 if (m_context != null) {
56 return m_context.getBundles();
  /external/deqp/modules/gles2/
tes2TestPackage.hpp 48 Context* getContext (void) { return m_context; }
52 Context* m_context; member in class:deqp::gles2::TestPackage
  /external/deqp/modules/gles3/
tes3TestPackage.hpp 48 Context* getContext (void) { return m_context; }
52 Context* m_context; member in class:deqp::gles3::TestPackage

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