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    Searched refs:m_fragmentSource (Results 1 - 5 of 5) sorted by null

  /external/deqp/external/openglcts/modules/common/
glcShaderLibraryCase.hpp 121 return m_fragmentSource.c_str();
150 std::string m_fragmentSource;
glcShaderLibraryCase.cpp 102 specializeShaders(vertexSource, fragmentSource, m_vertexSource, m_fragmentSource, valueBlock);
108 m_fragmentSource = genFragmentShader(valueBlock);
115 m_fragmentSource = specializeFragmentShader(fragmentSource, valueBlock);
291 glu::ShaderProgram program(m_renderCtx, glu::makeVtxFragSources(m_vertexSource.c_str(), m_fragmentSource.c_str()));
    [all...]
  /external/deqp/framework/opengl/
gluContextInfo.cpp 46 , m_fragmentSource (fragmentSource)
54 << FragmentSource(m_fragmentSource));
60 const char* m_fragmentSource;
  /external/deqp/framework/opengl/simplereference/
sglrShaderProgram.cpp 86 m_fragmentSource = c.source;
145 , m_fragSrc (decl.m_fragmentSource)
sglrShaderProgram.hpp 178 std::string m_fragmentSource;

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