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    Searched refs:m_geometry_shader_id (Results 1 - 22 of 22) sorted by null

  /external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderConstantVariables.hpp 114 glw::GLuint m_geometry_shader_id; member in class:glcts::GeometryShaderConstantVariables
esextcGeometryShaderProgramResource.hpp 73 glw::GLuint m_geometry_shader_id; member in class:glcts::GeometryShaderProgramResourceTest
esextcGeometryShaderPrimitiveCounter.hpp 135 glw::GLuint m_geometry_shader_id; member in class:glcts::GeometryShaderPrimitiveCounter
253 glw::GLuint m_geometry_shader_id; member in class:glcts::GeometryShaderPrimitiveIDFromFragmentShader
esextcGeometryShaderOutput.cpp 312 , m_geometry_shader_id(0)
335 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER);
345 m_geometry_shader_id, 1, &m_geometry_shader_code, m_vertex_shader_id, 1,
447 if (m_geometry_shader_id != 0)
449 gl.deleteShader(m_geometry_shader_id);
esextcGeometryShaderProgramResource.cpp 188 , m_geometry_shader_id(0)
306 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER);
317 &m_fragment_shader_code, m_geometry_shader_id, nCodeParts, /* Geometry shader parts number */
587 if (m_geometry_shader_id != 0)
589 gl.deleteShader(m_geometry_shader_id);
esextcGeometryShaderConstantVariables.cpp 109 , m_geometry_shader_id(0)
160 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER);
164 if (!buildProgram(m_program_id, m_fragment_shader_id, 1, &m_fragment_shader_code, m_geometry_shader_id, 1,
555 if (m_geometry_shader_id != 0)
557 gl.deleteShader(m_geometry_shader_id);
559 m_geometry_shader_id = 0;
esextcGeometryShaderInput.hpp 286 glw::GLuint m_geometry_shader_id; member in class:glcts::GeometryShader_gl_PointSize_ValueTest
353 glw::GLuint m_geometry_shader_id; member in class:glcts::GeometryShader_gl_Position_ValueTest
esextcGeometryShaderOutput.hpp 141 glw::GLuint m_geometry_shader_id; member in class:glcts::GeometryShaderOutputRenderingBase
esextcGeometryShaderPrimitiveCounter.cpp 455 , m_geometry_shader_id(0)
520 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER);
559 if (!buildProgram(m_program_id, m_fragment_shader_id, 1, &m_fragment_shader_code, m_geometry_shader_id, 1,
589 if (m_geometry_shader_id != 0)
591 gl.deleteShader(m_geometry_shader_id);
    [all...]
esextcGeometryShaderInput.cpp 876 , m_geometry_shader_id(0)
938 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER);
945 &m_fragment_shader_code, m_geometry_shader_id, 1 /* geometry shader parts number */,
    [all...]
esextcGeometryShaderLimits.cpp 779 , m_geometry_shader_id(0)
822 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER);
835 m_fragment_shader_parts, m_geometry_shader_id, m_n_geometry_shader_parts,
960 if (0 != m_geometry_shader_id)
962 gl.deleteShader(m_geometry_shader_id);
964 m_geometry_shader_id = 0;
    [all...]
esextcGeometryShaderLimits.hpp 78 glw::GLuint m_geometry_shader_id; member in class:glcts::GeometryShaderLimitsTransformFeedbackBase
152 glw::GLuint m_geometry_shader_id; member in class:glcts::GeometryShaderLimitsRenderingBase
    [all...]
  /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArrayStencilAttachments.cpp 156 , m_geometry_shader_id(0)
357 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER);
361 if (!buildProgram(m_program_id, m_fragment_shader_id, 1, &m_fragment_shader_code, m_geometry_shader_id, 1,
462 if (m_geometry_shader_id != 0)
464 gl.deleteShader(m_geometry_shader_id);
466 m_geometry_shader_id = 0;
esextcTextureCubeMapArrayStencilAttachments.hpp 133 glw::GLuint m_geometry_shader_id; member in class:glcts::TextureCubeMapArrayStencilAttachments
  /external/deqp/external/openglcts/modules/common/
glcViewportArrayTests.cpp 285 , m_geometry_shader_id(0)
342 m_geometry_shader_id = gl.createShader(GL_GEOMETRY_SHADER);
345 compile(m_geometry_shader_id, geometry_shader_code);
545 if (0 != m_geometry_shader_id)
547 gl.attachShader(m_program_object_id, m_geometry_shader_id);
628 if (0 != m_geometry_shader_id)
630 gl.deleteShader(m_geometry_shader_id);
631 m_geometry_shader_id = 0;
    [all...]
glcViewportArrayTests.hpp 168 glw::GLuint m_geometry_shader_id; member in struct:glcts::ViewportArray::Utils::program
    [all...]
  /external/deqp/external/openglcts/modules/gl/
gl4cGPUShaderFP64Tests.hpp 68 glw::GLuint m_geometry_shader_id; member in struct:gl4cts::Utils::programInfo
723 glw::GLuint m_geometry_shader_id; member in struct:gl4cts::GPUShaderFP64Test3::programInfo
    [all...]
gl4cGPUShaderFP64Tests.cpp 60 , m_geometry_shader_id(0)
100 if (0 != m_geometry_shader_id)
102 gl.deleteShader(m_geometry_shader_id);
103 m_geometry_shader_id = 0;
165 m_geometry_shader_id = gl.createShader(GL_GEOMETRY_SHADER);
168 compile(m_geometry_shader_id, geometry_shader_code);
285 if (0 != m_geometry_shader_id)
287 gl.attachShader(m_program_object_id, m_geometry_shader_id);
    [all...]
gl4cShaderSubroutineTests.cpp 216 , m_geometry_shader_id(0)
273 m_geometry_shader_id = gl.createShader(GL_GEOMETRY_SHADER);
276 compile(m_geometry_shader_id, geometry_shader_code);
535 if (0 != m_geometry_shader_id)
537 gl.attachShader(m_program_object_id, m_geometry_shader_id);
622 if (0 != m_geometry_shader_id)
624 gl.deleteShader(m_geometry_shader_id);
625 m_geometry_shader_id = 0;
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gl4cShadingLanguage420PackTests.cpp     [all...]
gl4cShaderSubroutineTests.hpp 116 glw::GLuint m_geometry_shader_id; member in struct:gl4cts::ShaderSubroutine::Utils::program
    [all...]
gl4cShadingLanguage420PackTests.hpp 306 glw::GLuint m_geometry_shader_id; member in struct:gl4cts::GLSL420Pack::Utils::program
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