/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
esextcGeometryShaderConstantVariables.hpp | 114 glw::GLuint m_geometry_shader_id; member in class:glcts::GeometryShaderConstantVariables
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esextcGeometryShaderProgramResource.hpp | 73 glw::GLuint m_geometry_shader_id; member in class:glcts::GeometryShaderProgramResourceTest
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esextcGeometryShaderPrimitiveCounter.hpp | 135 glw::GLuint m_geometry_shader_id; member in class:glcts::GeometryShaderPrimitiveCounter 253 glw::GLuint m_geometry_shader_id; member in class:glcts::GeometryShaderPrimitiveIDFromFragmentShader
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esextcGeometryShaderOutput.cpp | 312 , m_geometry_shader_id(0) 335 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); 345 m_geometry_shader_id, 1, &m_geometry_shader_code, m_vertex_shader_id, 1, 447 if (m_geometry_shader_id != 0) 449 gl.deleteShader(m_geometry_shader_id);
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esextcGeometryShaderProgramResource.cpp | 188 , m_geometry_shader_id(0) 306 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); 317 &m_fragment_shader_code, m_geometry_shader_id, nCodeParts, /* Geometry shader parts number */ 587 if (m_geometry_shader_id != 0) 589 gl.deleteShader(m_geometry_shader_id);
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esextcGeometryShaderConstantVariables.cpp | 109 , m_geometry_shader_id(0) 160 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); 164 if (!buildProgram(m_program_id, m_fragment_shader_id, 1, &m_fragment_shader_code, m_geometry_shader_id, 1, 555 if (m_geometry_shader_id != 0) 557 gl.deleteShader(m_geometry_shader_id); 559 m_geometry_shader_id = 0;
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esextcGeometryShaderInput.hpp | 286 glw::GLuint m_geometry_shader_id; member in class:glcts::GeometryShader_gl_PointSize_ValueTest 353 glw::GLuint m_geometry_shader_id; member in class:glcts::GeometryShader_gl_Position_ValueTest
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esextcGeometryShaderOutput.hpp | 141 glw::GLuint m_geometry_shader_id; member in class:glcts::GeometryShaderOutputRenderingBase
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esextcGeometryShaderPrimitiveCounter.cpp | 455 , m_geometry_shader_id(0) 520 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); 559 if (!buildProgram(m_program_id, m_fragment_shader_id, 1, &m_fragment_shader_code, m_geometry_shader_id, 1, 589 if (m_geometry_shader_id != 0) 591 gl.deleteShader(m_geometry_shader_id); [all...] |
esextcGeometryShaderInput.cpp | 876 , m_geometry_shader_id(0) 938 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); 945 &m_fragment_shader_code, m_geometry_shader_id, 1 /* geometry shader parts number */, [all...] |
esextcGeometryShaderLimits.cpp | 779 , m_geometry_shader_id(0) 822 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); 835 m_fragment_shader_parts, m_geometry_shader_id, m_n_geometry_shader_parts, 960 if (0 != m_geometry_shader_id) 962 gl.deleteShader(m_geometry_shader_id); 964 m_geometry_shader_id = 0; [all...] |
esextcGeometryShaderLimits.hpp | 78 glw::GLuint m_geometry_shader_id; member in class:glcts::GeometryShaderLimitsTransformFeedbackBase 152 glw::GLuint m_geometry_shader_id; member in class:glcts::GeometryShaderLimitsRenderingBase [all...] |
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
esextcTextureCubeMapArrayStencilAttachments.cpp | 156 , m_geometry_shader_id(0) 357 m_geometry_shader_id = gl.createShader(m_glExtTokens.GEOMETRY_SHADER); 361 if (!buildProgram(m_program_id, m_fragment_shader_id, 1, &m_fragment_shader_code, m_geometry_shader_id, 1, 462 if (m_geometry_shader_id != 0) 464 gl.deleteShader(m_geometry_shader_id); 466 m_geometry_shader_id = 0;
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esextcTextureCubeMapArrayStencilAttachments.hpp | 133 glw::GLuint m_geometry_shader_id; member in class:glcts::TextureCubeMapArrayStencilAttachments
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/external/deqp/external/openglcts/modules/common/ |
glcViewportArrayTests.cpp | 285 , m_geometry_shader_id(0) 342 m_geometry_shader_id = gl.createShader(GL_GEOMETRY_SHADER); 345 compile(m_geometry_shader_id, geometry_shader_code); 545 if (0 != m_geometry_shader_id) 547 gl.attachShader(m_program_object_id, m_geometry_shader_id); 628 if (0 != m_geometry_shader_id) 630 gl.deleteShader(m_geometry_shader_id); 631 m_geometry_shader_id = 0; [all...] |
glcViewportArrayTests.hpp | 168 glw::GLuint m_geometry_shader_id; member in struct:glcts::ViewportArray::Utils::program [all...] |
/external/deqp/external/openglcts/modules/gl/ |
gl4cGPUShaderFP64Tests.hpp | 68 glw::GLuint m_geometry_shader_id; member in struct:gl4cts::Utils::programInfo 723 glw::GLuint m_geometry_shader_id; member in struct:gl4cts::GPUShaderFP64Test3::programInfo [all...] |
gl4cGPUShaderFP64Tests.cpp | 60 , m_geometry_shader_id(0) 100 if (0 != m_geometry_shader_id) 102 gl.deleteShader(m_geometry_shader_id); 103 m_geometry_shader_id = 0; 165 m_geometry_shader_id = gl.createShader(GL_GEOMETRY_SHADER); 168 compile(m_geometry_shader_id, geometry_shader_code); 285 if (0 != m_geometry_shader_id) 287 gl.attachShader(m_program_object_id, m_geometry_shader_id); [all...] |
gl4cShaderSubroutineTests.cpp | 216 , m_geometry_shader_id(0) 273 m_geometry_shader_id = gl.createShader(GL_GEOMETRY_SHADER); 276 compile(m_geometry_shader_id, geometry_shader_code); 535 if (0 != m_geometry_shader_id) 537 gl.attachShader(m_program_object_id, m_geometry_shader_id); 622 if (0 != m_geometry_shader_id) 624 gl.deleteShader(m_geometry_shader_id); 625 m_geometry_shader_id = 0; [all...] |
gl4cShadingLanguage420PackTests.cpp | [all...] |
gl4cShaderSubroutineTests.hpp | 116 glw::GLuint m_geometry_shader_id; member in struct:gl4cts::ShaderSubroutine::Utils::program [all...] |
gl4cShadingLanguage420PackTests.hpp | 306 glw::GLuint m_geometry_shader_id; member in struct:gl4cts::GLSL420Pack::Utils::program [all...] |