HomeSort by relevance Sort by last modified time
    Searched refs:m_instanced_to_id (Results 1 - 2 of 2) sorted by null

  /external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderRendering.hpp 181 glw::GLuint m_instanced_to_id; member in class:glcts::GeometryShaderRenderingCase
esextcGeometryShaderRendering.cpp 522 , m_instanced_to_id(0)
567 if (m_instanced_to_id != 0)
569 gl.deleteTextures(1, &m_instanced_to_id);
571 m_instanced_to_id = 0;
882 glw::GLuint* to_id_ptr = (!is_instanced) ? &m_to_id : &m_instanced_to_id;
    [all...]

Completed in 2524 milliseconds