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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ | |
esextcGeometryShaderLayeredRenderingBoundaryCondition.hpp | 81 static const glw::GLint m_max_depth; member in class:glcts::GeometryShaderLayeredRenderingBoundaryCondition |
esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 39 const glw::GLint GeometryShaderLayeredRenderingBoundaryCondition::m_max_depth = 4; member in class:glcts::GeometryShaderLayeredRenderingBoundaryCondition 323 unsigned char buffer[m_width * m_height * m_max_depth * m_texture_components]; |