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Searched
refs:m_programGL
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/glshared/
glsLongStressCase.cpp
688
void use (void) const { DE_ASSERT(m_isBuilt); glUseProgram(
m_programGL
); }
703
const deUint32
m_programGL
;
711
,
m_programGL
(glCreateProgram())
715
glAttachShader(
m_programGL
, m_vertShaderGL);
716
glAttachShader(
m_programGL
, m_fragShaderGL);
723
glDeleteProgram(
m_programGL
);
748
const bool linkOk = attemptLink && linkProgram(
m_programGL
);
752
log << TestLog::ShaderProgram(linkOk, attemptLink ? getProgramInfoLog(
m_programGL
) : string(""))
771
const int location = glGetUniformLocation(
m_programGL
, mangleShaderNames(spec.name, shaderNameManglingSuffix).c_str());
850
const int attrLoc = glGetAttribLocation(
m_programGL
, mangleShaderNames(attrSpec.name, shaderNameManglingSuffix).c_str())
[
all
...]
/external/deqp/modules/gles31/functional/
es31fShaderImageLoadStoreTests.cpp
528
,
m_programGL
(programGL)
540
const deUint32
m_programGL
;
549
const int loc = m_gl.getUniformLocation(
m_programGL
, name.c_str());
[
all
...]
Completed in 57 milliseconds