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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ | |
esextcGeometryShaderLayeredFramebuffer.hpp | 227 glw::GLuint m_to_b_id; member in class:glcts::GeometryShaderLayeredFramebufferDepth 300 glw::GLuint m_to_b_id; member in class:glcts::GeometryShaderLayeredFramebufferStencil |
esextcGeometryShaderLayeredFramebuffer.cpp | 840 , m_to_b_id(0) 883 if (m_to_b_id != 0) 885 gl.deleteTextures(1, &m_to_b_id); 973 gl.genTextures(1, &m_to_b_id); 977 gl.bindTexture(GL_TEXTURE_2D_ARRAY, m_to_b_id); [all...] |