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  /external/deqp/external/openglcts/modules/glesext/geometry_shader/
esextcGeometryShaderBlitting.cpp 57 , m_to_read(0)
85 gl.genTextures(1, &m_to_read);
102 gl.bindTexture(GL_TEXTURE_3D, m_to_read);
129 setUpFramebuffersForRendering(m_fbo_draw_id, m_fbo_read_id, m_to_draw, m_to_read);
132 gl.bindTexture(GL_TEXTURE_3D, m_to_read);
246 if (m_to_read != 0)
248 gl.deleteTextures(1, &m_to_read);
esextcGeometryShaderBlitting.hpp 58 glw::GLuint m_to_read; member in class:glcts::GeometryShaderBlitting

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