gl4cShaderSubroutineTests.hpp | 169 vec4(T x, T y, T z, T w) : m_x(x), m_y(y), m_z(z), m_w(w) 180 result = result && compare(m_w, val.m_w); 187 message << "[ " << m_x << ", " << m_y << ", " << m_z << ", " << m_w << " ]"; local 193 T m_w; member in struct:gl4cts::ShaderSubroutine::Utils::vec4 [all...] |