gl4cShaderSubroutineTests.hpp | 169 vec4(T x, T y, T z, T w) : m_x(x), m_y(y), m_z(z), m_w(w) 179 result = result && compare(m_z, val.m_z); 187 message << "[ " << m_x << ", " << m_y << ", " << m_z << ", " << m_w << " ]"; 192 T m_z; member in struct:gl4cts::ShaderSubroutine::Utils::vec4 [all...] |