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Searched
refs:multiSampling
(Results
1 - 5
of
5
) sorted by null
/external/swiftshader/src/Device/
VertexProcessor.hpp
63
bool
multiSampling
: 1;
VertexProcessor.cpp
400
state.
multiSampling
= context->getMultiSampleCount() > 1;
/external/swiftshader/src/Renderer/
VertexProcessor.hpp
83
bool
multiSampling
: 1;
VertexProcessor.cpp
973
state.
multiSampling
= context->getMultiSampleCount() > 1;
/external/swiftshader/tests/fuzzers/
VertexRoutineFuzzer.cpp
144
state.
multiSampling
= (data[0] & 0x04) != 0;
Completed in 427 milliseconds