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    Searched refs:mutate_hp (Results 1 - 5 of 5) sorted by null

  /external/flatbuffers/tests/
test.cpp 397 auto hp_ok = monster->mutate_hp(10);
401 auto hp_ok_default = monster->mutate_hp(100);
405 auto hp_ok_2 = monster->mutate_hp(20);
408 monster->mutate_hp(80);
435 first->mutate_hp(0);
437 first->mutate_hp(1000);
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JavaScriptTest.js 100 monster.mutate_hp(120);
103 monster.mutate_hp(80);
monster_test_generated.js 945 MyGame.Example.Monster.prototype.mutate_hp = function(value) { method in class:MyGame.Example.Monster
    [all...]
monster_test_generated.h 1201 bool mutate_hp(int16_t _hp) { function in struct:MyGame::Example::FLATBUFFERS_FINAL_CLASS
    [all...]
  /external/flatbuffers/samples/
monster_generated.h 264 bool mutate_hp(int16_t _hp) { function in struct:MyGame::Sample::FLATBUFFERS_FINAL_CLASS

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