/external/deqp/external/openglcts/modules/gl/ |
gl4cGPUShaderFP64Tests.hpp | 126 static _variable_type getDoubleVariableType(glw::GLuint n_columns, glw::GLuint n_rows); 132 static _variable_type getIntVariableType(glw::GLuint n_columns, glw::GLuint n_rows); 146 static _variable_type getUintVariableType(glw::GLuint n_columns, glw::GLuint n_rows); 457 uniformTypeDetails(glw::GLuint n_columns, glw::GLuint n_rows); 681 uniformDetails(glw::GLint expected_std140_offset, const glw::GLchar* name, glw::GLuint n_columns, 685 , m_n_columns(n_columns) [all...] |
gl4cShadingLanguage420PackTests.hpp | 294 void uniform(const glw::GLchar* uniform_name, TYPES type, glw::GLuint n_columns, glw::GLuint n_rows, 382 static uniformMatrixNdv getUniformMatrixNdv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows); 384 static uniformMatrixNfv getUniformMatrixNfv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows); 438 static const glw::GLchar* getTypeName(TYPES type, glw::GLuint n_columns, glw::GLuint n_rows); 977 std::string getValueList(glw::GLuint n_columns, glw::GLuint n_rows); [all...] |
gl4cVertexAttrib64BitTest.cpp | 1610 const GLint n_columns = n_elements \/ n_rows; local 1621 const GLint n_columns = n_elements \/ n_rows; local 1664 const GLint n_columns = n_elements \/ n_rows; local [all...] |
gl4cGPUShaderFP64Tests.cpp | 503 * @param n_columns Number of columns 508 Utils::_variable_type Utils::getDoubleVariableType(glw::GLuint n_columns, glw::GLuint n_rows) 519 type = types[n_columns - 1][n_rows - 1]; 754 * @param n_columns Number of columns 759 Utils::_variable_type Utils::getIntVariableType(glw::GLuint n_columns, glw::GLuint n_rows) 766 if (1 != n_columns) 1305 * @param n_columns Number of columns 1310 Utils::_variable_type Utils::getUintVariableType(glw::GLuint n_columns, glw::GLuint n_rows) 1317 if (1 != n_columns) 4140 const glw::GLuint n_columns = uniform_type.m_n_columns; local 4223 const glw::GLuint n_columns = uniform_type.m_n_columns; local 5191 const glw::GLuint n_columns = it_uniform_details->m_n_columns; local 9553 const unsigned int n_columns = Utils::getNumberOfColumnsForVariableType(variable_type); local 9570 const unsigned int n_columns = Utils::getNumberOfColumnsForVariableType(variable_type); local 9959 const unsigned int n_columns = Utils::getNumberOfColumnsForVariableType(variable_type); local 10331 unsigned int n_columns = 1; local 12770 glw::GLuint n_columns; member in struct:gl4cts::TypeDefinition 13934 const glw::GLuint n_columns = type.m_n_columns; local 15378 const glw::GLuint n_columns = Utils::getNumberOfColumnsForVariableType(argument_type); local [all...] |
gl4cShadingLanguage420PackTests.cpp | 630 * @param n_columns Number of columns 635 const glw::GLchar* Utils::getTypeName(TYPES type, glw::GLuint n_columns, glw::GLuint n_rows) 657 if ((1 > n_columns) || (1 > n_rows) || (4 < n_columns) || (4 < n_rows)) 665 result = float_lut[n_columns - 1][n_rows - 1]; 668 result = double_lut[n_columns - 1][n_rows - 1]; 818 Utils::uniformMatrixNdv Utils::getUniformMatrixNdv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows) 822 switch (n_columns) 886 Utils::uniformMatrixNfv Utils::getUniformMatrixNfv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows) 890 switch (n_columns) [all...] |
gl4cEnhancedLayoutsTests.hpp | 75 static glw::GLuint CalculateStd140Stride(glw::GLuint alignment, glw::GLuint n_columns, 82 static Type GetType(TYPES basic_type, glw::GLuint n_columns, glw::GLuint n_rows); 974 uniformMatrixNdv getUniformMatrixNdv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows); 975 uniformMatrixNfv getUniformMatrixNfv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows); [all...] |
gl4cEnhancedLayoutsTests.cpp | 620 * @param n_columns Number of columns 625 GLuint Type::CalculateStd140Stride(GLuint alignment, GLuint n_columns, GLuint n_array_elements) 627 GLuint stride = alignment * n_columns; 666 * @param n_columns Number of columns 671 Type Type::GetType(TYPES basic_type, glw::GLuint n_columns, glw::GLuint n_rows) 673 Type type = { basic_type, n_columns, n_rows }; 875 uniformMatrixNdv getUniformMatrixNdv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows) 879 switch (n_columns) 943 uniformMatrixNfv getUniformMatrixNfv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows) 947 switch (n_columns) [all...] |