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    Searched refs:n_columns (Results 1 - 7 of 7) sorted by null

  /external/deqp/external/openglcts/modules/gl/
gl4cGPUShaderFP64Tests.hpp 126 static _variable_type getDoubleVariableType(glw::GLuint n_columns, glw::GLuint n_rows);
132 static _variable_type getIntVariableType(glw::GLuint n_columns, glw::GLuint n_rows);
146 static _variable_type getUintVariableType(glw::GLuint n_columns, glw::GLuint n_rows);
457 uniformTypeDetails(glw::GLuint n_columns, glw::GLuint n_rows);
681 uniformDetails(glw::GLint expected_std140_offset, const glw::GLchar* name, glw::GLuint n_columns,
685 , m_n_columns(n_columns)
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gl4cShadingLanguage420PackTests.hpp 294 void uniform(const glw::GLchar* uniform_name, TYPES type, glw::GLuint n_columns, glw::GLuint n_rows,
382 static uniformMatrixNdv getUniformMatrixNdv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows);
384 static uniformMatrixNfv getUniformMatrixNfv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows);
438 static const glw::GLchar* getTypeName(TYPES type, glw::GLuint n_columns, glw::GLuint n_rows);
977 std::string getValueList(glw::GLuint n_columns, glw::GLuint n_rows);
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gl4cVertexAttrib64BitTest.cpp 1610 const GLint n_columns = n_elements \/ n_rows; local
1621 const GLint n_columns = n_elements \/ n_rows; local
1664 const GLint n_columns = n_elements \/ n_rows; local
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gl4cGPUShaderFP64Tests.cpp 503 * @param n_columns Number of columns
508 Utils::_variable_type Utils::getDoubleVariableType(glw::GLuint n_columns, glw::GLuint n_rows)
519 type = types[n_columns - 1][n_rows - 1];
754 * @param n_columns Number of columns
759 Utils::_variable_type Utils::getIntVariableType(glw::GLuint n_columns, glw::GLuint n_rows)
766 if (1 != n_columns)
1305 * @param n_columns Number of columns
1310 Utils::_variable_type Utils::getUintVariableType(glw::GLuint n_columns, glw::GLuint n_rows)
1317 if (1 != n_columns)
4140 const glw::GLuint n_columns = uniform_type.m_n_columns; local
4223 const glw::GLuint n_columns = uniform_type.m_n_columns; local
5191 const glw::GLuint n_columns = it_uniform_details->m_n_columns; local
9553 const unsigned int n_columns = Utils::getNumberOfColumnsForVariableType(variable_type); local
9570 const unsigned int n_columns = Utils::getNumberOfColumnsForVariableType(variable_type); local
9959 const unsigned int n_columns = Utils::getNumberOfColumnsForVariableType(variable_type); local
10331 unsigned int n_columns = 1; local
12770 glw::GLuint n_columns; member in struct:gl4cts::TypeDefinition
13934 const glw::GLuint n_columns = type.m_n_columns; local
15378 const glw::GLuint n_columns = Utils::getNumberOfColumnsForVariableType(argument_type); local
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gl4cShadingLanguage420PackTests.cpp 630 * @param n_columns Number of columns
635 const glw::GLchar* Utils::getTypeName(TYPES type, glw::GLuint n_columns, glw::GLuint n_rows)
657 if ((1 > n_columns) || (1 > n_rows) || (4 < n_columns) || (4 < n_rows))
665 result = float_lut[n_columns - 1][n_rows - 1];
668 result = double_lut[n_columns - 1][n_rows - 1];
818 Utils::uniformMatrixNdv Utils::getUniformMatrixNdv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows)
822 switch (n_columns)
886 Utils::uniformMatrixNfv Utils::getUniformMatrixNfv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows)
890 switch (n_columns)
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gl4cEnhancedLayoutsTests.hpp 75 static glw::GLuint CalculateStd140Stride(glw::GLuint alignment, glw::GLuint n_columns,
82 static Type GetType(TYPES basic_type, glw::GLuint n_columns, glw::GLuint n_rows);
974 uniformMatrixNdv getUniformMatrixNdv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows);
975 uniformMatrixNfv getUniformMatrixNfv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows);
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gl4cEnhancedLayoutsTests.cpp 620 * @param n_columns Number of columns
625 GLuint Type::CalculateStd140Stride(GLuint alignment, GLuint n_columns, GLuint n_array_elements)
627 GLuint stride = alignment * n_columns;
666 * @param n_columns Number of columns
671 Type Type::GetType(TYPES basic_type, glw::GLuint n_columns, glw::GLuint n_rows)
673 Type type = { basic_type, n_columns, n_rows };
875 uniformMatrixNdv getUniformMatrixNdv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows)
879 switch (n_columns)
943 uniformMatrixNfv getUniformMatrixNfv(const glw::Functions& gl, glw::GLuint n_columns, glw::GLuint n_rows)
947 switch (n_columns)
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