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    Searched refs:nextUniqueId (Results 1 - 11 of 11) sorted by null

  /external/guice/core/src/com/google/inject/internal/
RealElement.java 26 private static final AtomicInteger nextUniqueId = new AtomicInteger(1);
34 this(setName, type, keyType, nextUniqueId.incrementAndGet());
  /external/swiftshader/src/OpenGL/compiler/
SymbolTable.cpp 203 symbol->setUniqueId(nextUniqueId());
213 function->setUniqueId(nextUniqueId());
SymbolTable.h 216 static int nextUniqueId()
OutputASM.cpp 223 Temporary(OutputASM *assembler) : TIntermSymbol(TSymbolTableLevel::nextUniqueId(), "tmp", TType(EbtFloat, EbpHigh, EvqTemporary, 4, 1, false)), assembler(assembler)
    [all...]
ParseHelper.cpp     [all...]
  /frameworks/av/services/soundtrigger/
SoundTriggerHalHidl.h 193 uint32_t nextUniqueId();
SoundTriggerHalHidl.cpp 157 modelId = nextUniqueId();
482 uint32_t SoundTriggerHalHidl::nextUniqueId()
  /frameworks/av/services/audioflinger/
AudioFlinger.cpp     [all...]
AudioFlinger.h 211 // This is the binder API. For the internal API see nextUniqueId().
698 audio_unique_id_t nextUniqueId(audio_unique_id_use_t use);
    [all...]
PatchPanel.cpp 404 *handle = (audio_patch_handle_t) mAudioFlinger.nextUniqueId(AUDIO_UNIQUE_ID_USE_PATCH);
    [all...]
Threads.cpp     [all...]

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