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    Searched refs:normalMap (Results 1 - 11 of 11) sorted by null

  /external/skia/samplecode/
SampleLighting.cpp 51 sk_sp<SkShader> normalMap = SkShader::MakeBitmapShader(normalBitmap,
55 fNormalSource = SkNormalSource::MakeFromNormalMap(std::move(normalMap), SkMatrix::I());
SampleLitAtlas.cpp 134 sk_sp<SkShader> normalMap = SkShader::MakeBitmapShader(fAtlas, SkShader::kClamp_TileMode,
137 std::move(normalMap), m);
  /external/skqp/samplecode/
SampleLighting.cpp 51 sk_sp<SkShader> normalMap = SkShader::MakeBitmapShader(normalBitmap,
55 fNormalSource = SkNormalSource::MakeFromNormalMap(std::move(normalMap), SkMatrix::I());
SampleLitAtlas.cpp 134 sk_sp<SkShader> normalMap = SkShader::MakeBitmapShader(fAtlas, SkShader::kClamp_TileMode,
137 std::move(normalMap), m);
  /external/skia/gm/
lightingshader.cpp 53 enum NormalMap {
92 void drawRect(SkCanvas* canvas, const SkRect& r, NormalMap mapType) {
104 sk_sp<SkShader> normalMap = SkShader::MakeBitmapShader(fNormalMaps[mapType],
106 sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeFromNormalMap(std::move(normalMap),
115 void drawPair(SkCanvas* canvas, const SkRect& r, NormalMap mapType, const SkVector& v) {
lightingshader2.cpp 96 SkBitmap normalMap = make_frustum_normalmap(kTexSize);
97 fNormalMapShader = SkShader::MakeBitmapShader(normalMap, SkShader::kClamp_TileMode,
  /external/skqp/gm/
lightingshader.cpp 53 enum NormalMap {
92 void drawRect(SkCanvas* canvas, const SkRect& r, NormalMap mapType) {
104 sk_sp<SkShader> normalMap = SkShader::MakeBitmapShader(fNormalMaps[mapType],
106 sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeFromNormalMap(std::move(normalMap),
115 void drawPair(SkCanvas* canvas, const SkRect& r, NormalMap mapType, const SkVector& v) {
lightingshader2.cpp 96 SkBitmap normalMap = make_frustum_normalmap(kTexSize);
97 fNormalMapShader = SkShader::MakeBitmapShader(normalMap, SkShader::kClamp_TileMode,
  /external/skia/tests/
SerializationTest.cpp 609 sk_sp<SkShader> normalMap = SkShader::MakeBitmapShader(normals, SkShader::kClamp_TileMode,
611 sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeFromNormalMap(std::move(normalMap),
  /external/skqp/tests/
SerializationTest.cpp 609 sk_sp<SkShader> normalMap = SkShader::MakeBitmapShader(normals, SkShader::kClamp_TileMode,
611 sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeFromNormalMap(std::move(normalMap),
  /external/guice/extensions/persist/lib/
commons-collections.jar 

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