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Searched
refs:normalTransformT
(Results
1 - 3
of
3
) sorted by null
/external/swiftshader/src/Renderer/
VertexProcessor.cpp
809
ff.
normalTransformT
[i][0][0] = M[0][0];
810
ff.
normalTransformT
[i][0][1] = M[1][0];
811
ff.
normalTransformT
[i][0][2] = M[2][0];
812
ff.
normalTransformT
[i][0][3] = M[3][0];
814
ff.
normalTransformT
[i][1][0] = M[0][1];
815
ff.
normalTransformT
[i][1][1] = M[1][1];
816
ff.
normalTransformT
[i][1][2] = M[2][1];
817
ff.
normalTransformT
[i][1][3] = M[3][1];
819
ff.
normalTransformT
[i][2][0] = M[0][2];
820
ff.
normalTransformT
[i][2][1] = M[1][2]
[
all
...]
VertexProcessor.hpp
155
float4
normalTransformT
[12][4];
/external/swiftshader/src/Shader/
VertexPipeline.cpp
184
normal = transformBlend(v[Normal], Pointer<Byte>(data + OFFSET(DrawData,ff.
normalTransformT
)), false);
Completed in 835 milliseconds