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    Searched refs:onWrapBackendTextureAsRenderTarget (Results 1 - 20 of 20) sorted by null

  /external/skia/src/gpu/mock/
GrMockGpu.h 78 sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&,
GrMockGpu.cpp 165 sk_sp<GrRenderTarget> GrMockGpu::onWrapBackendTextureAsRenderTarget(const GrBackendTexture& tex,
  /external/skqp/src/gpu/mock/
GrMockGpu.h 72 sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&,
GrMockGpu.cpp 165 sk_sp<GrRenderTarget> GrMockGpu::onWrapBackendTextureAsRenderTarget(const GrBackendTexture& tex,
  /external/skia/src/gpu/mtl/
GrMtlGpu.h 153 sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&,
GrMtlGpu.mm 453 sk_sp<GrRenderTarget> GrMtlGpu::onWrapBackendTextureAsRenderTarget(
    [all...]
  /external/skqp/src/gpu/mtl/
GrMtlGpu.h 143 sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&,
GrMtlGpu.mm 394 sk_sp<GrRenderTarget> GrMtlGpu::onWrapBackendTextureAsRenderTarget(
  /external/skia/src/gpu/
GrGpu.h 503 virtual sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&,
GrGpu.cpp 205 return this->onWrapBackendTextureAsRenderTarget(tex, sampleCnt);
  /external/skia/src/gpu/vk/
GrVkGpu.h 203 sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&,
GrVkGpu.cpp     [all...]
  /external/skqp/src/gpu/
GrGpu.h 465 virtual sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&,
GrGpu.cpp 206 return this->onWrapBackendTextureAsRenderTarget(tex, sampleCnt);
  /external/skqp/src/gpu/vk/
GrVkGpu.h 195 sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&,
GrVkGpu.cpp     [all...]
  /external/skia/src/gpu/gl/
GrGLGpu.h 203 sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&,
GrGLGpu.cpp 781 sk_sp<GrRenderTarget> GrGLGpu::onWrapBackendTextureAsRenderTarget(const GrBackendTexture& tex,
    [all...]
  /external/skqp/src/gpu/gl/
GrGLGpu.h 198 sk_sp<GrRenderTarget> onWrapBackendTextureAsRenderTarget(const GrBackendTexture&,
GrGLGpu.cpp 745 sk_sp<GrRenderTarget> GrGLGpu::onWrapBackendTextureAsRenderTarget(const GrBackendTexture& tex,
    [all...]

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