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    Searched refs:outputTypeToGLString (Results 1 - 6 of 6) sorted by null

  /external/deqp/external/vulkancts/modules/vulkan/geometry/
vktGeometryEmitGeometryShaderTests.cpp 166 << "layout(" << outputTypeToGLString(m_emitTestSpec.primitiveTopology) << ", max_vertices = " << (m_emitTestSpec.emitCountA + m_emitTestSpec.emitCountB +1) << ") out;\n"
vktGeometryInputGeometryShaderTests.cpp 190 << "layout(" << outputTypeToGLString(m_outputType) << ", max_vertices = " << calcOutputVertices(m_primitiveType) << ") out;\n"
vktGeometryTestsUtil.hpp 166 std::string outputTypeToGLString (const vk::VkPrimitiveTopology& outputType);
vktGeometryTestsUtil.cpp 331 std::string outputTypeToGLString (const VkPrimitiveTopology& outputType)
  /external/deqp/external/vulkancts/modules/vulkan/query_pool/
vktQueryPoolStatisticsTests.cpp 88 std::string outputTypeToGLString (const VkPrimitiveTopology& outputType)
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  /external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp 144 std::string outputTypeToGLString (rr::GeometryShaderOutputType outputType)
289 str << "layout(" << outputTypeToGLString(outputType) << ", max_vertices = " << calcOutputVertices(inputType) << ") out;";
390 str << "layout(" << outputTypeToGLString(outputType) << ", max_vertices = " << (emitCountA+emitCountB) << ") out;";
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