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Searched
refs:pDepthSample
(Results
1 - 3
of
3
) sorted by null
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
backend_sample.cpp
101
uint8_t *
pDepthSample
= pDepthBuffer + RasterTileDepthOffset(sample);
108
const simdscalar z = _simd_load_ps(reinterpret_cast<const float *>(
pDepthSample
));
145
psContext.vZ,
pDepthSample
, vCoverageMask, pStencilSample, &stencilPassMask);
153
pDepthSample
, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask);
179
psContext.vZ,
pDepthSample
, vCoverageMask, pStencilSample, &stencilPassMask);
187
pDepthSample
, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask);
210
pDepthSample
, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask);
backend.cpp
245
uint8_t *
pDepthSample
= pDepthBuffer + RasterTileDepthOffset(sample);
252
const simdscalar z = _simd_load_ps(reinterpret_cast<const float *>(
pDepthSample
));
285
psContext.vZ,
pDepthSample
, vCoverageMask, pStencilSample, &stencilPassMask);
288
pDepthSample
, depthPassMask, vCoverageMask, pStencilSample, stencilPassMask);
backend_impl.h
588
uint8_t *
pDepthSample
= pDepthBuffer + RasterTileDepthOffset(sample);
595
const simdscalar z = _simd_load_ps(reinterpret_cast<const float *>(
pDepthSample
));
642
vZ[sample],
pDepthSample
, vCoverageMask[sample],
[
all
...]
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