/external/mesa3d/src/gallium/state_trackers/nine/ |
vertexbuffer9.c | 40 D3DVERTEXBUFFER_DESC *pDesc ) 45 pDesc->Size, pDesc->Usage, pDesc->Pool); 48 pDesc->Usage, pDesc->Size, pDesc->Pool); 52 pDesc->Type = D3DRTYPE_VERTEXBUFFER; 53 pDesc->Format = D3DFMT_VERTEXDATA; 54 This->desc = *pDesc; [all...] |
indexbuffer9.c | 41 D3DINDEXBUFFER_DESC *pDesc ) 44 DBG("This=%p pParams=%p pDesc=%p Usage=%s\n", 45 This, pParams, pDesc, nine_D3DUSAGE_to_str(pDesc->Usage)); 48 pDesc->Usage, pDesc->Size, pDesc->Pool); 52 switch (pDesc->Format) { 60 pDesc->Type = D3DRTYPE_INDEXBUFFER; 61 This->desc = *pDesc; [all...] |
indexbuffer9.h | 52 D3DINDEXBUFFER_DESC *pDesc, 58 D3DINDEXBUFFER_DESC *pDesc ); 83 D3DINDEXBUFFER_DESC *pDesc );
|
vertexbuffer9.h | 48 D3DVERTEXBUFFER_DESC *pDesc, 54 D3DVERTEXBUFFER_DESC *pDesc ); 77 D3DVERTEXBUFFER_DESC *pDesc );
|
surface9.c | 59 D3DSURFACE_DESC *pDesc ) 62 bool allocate = !pContainer && pDesc->Format != D3DFMT_NULL; 65 DBG("This=%p pDevice=%p pResource=%p Level=%u Layer=%u pDesc=%p\n", 66 This, pParams->device, pResource, Level, Layer, pDesc); 71 assert(pDesc); 74 pDesc->Format == D3DFMT_NULL); 77 assert(!user_buffer || pDesc->Pool != D3DPOOL_DEFAULT); 78 assert(!pResource || pDesc->Pool == D3DPOOL_DEFAULT); 84 multisample_type = pDesc->MultiSampleType; 88 pDesc->Format [all...] |
volume9.c | 57 D3DVOLUME_DESC *pDesc ) 63 DBG("This=%p pContainer=%p pDevice=%p pResource=%p Level=%u pDesc=%p\n", 64 This, pContainer, pParams->device, pResource, Level, pDesc); 69 user_assert(!(pDesc->Usage & D3DUSAGE_DYNAMIC) || 70 (pDesc->Pool != D3DPOOL_MANAGED), D3DERR_INVALIDCALL); 72 assert(pResource || pDesc->Pool != D3DPOOL_DEFAULT); 85 This->desc = *pDesc; 89 This->info.width0 = pDesc->Width; 90 This->info.height0 = pDesc->Height; 91 This->info.depth0 = pDesc->Depth [all...] |
volume9.h | 70 D3DVOLUME_DESC *pDesc, 107 D3DVOLUME_DESC *pDesc );
|
surface9.h | 71 D3DSURFACE_DESC *pDesc, 83 D3DSURFACE_DESC *pDesc ); 159 D3DSURFACE_DESC *pDesc );
|
texture9.h | 54 D3DSURFACE_DESC *pDesc );
|
volumetexture9.h | 53 D3DVOLUME_DESC *pDesc );
|
cubetexture9.h | 54 D3DSURFACE_DESC *pDesc );
|
cubetexture9.c | 190 D3DSURFACE_DESC *pDesc ) 192 DBG("This=%p Level=%u pDesc=%p\n", This, Level, pDesc); 198 *pDesc = This->surfaces[Level * 6]->desc;
|
texture9.c | 245 D3DSURFACE_DESC *pDesc ) 247 DBG("This=%p Level=%d pDesc=%p\n", This, Level, pDesc); 253 *pDesc = This->surfaces[Level]->desc;
|
volumetexture9.c | 153 D3DVOLUME_DESC *pDesc ) 157 *pDesc = This->volumes[Level]->desc;
|
nine_lock.c | 430 D3DSURFACE_DESC *pDesc ) 434 r = NineCubeTexture9_GetLevelDesc(This, Level, pDesc); [all...] |
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
backend.cpp | 105 void ProcessStoreTileBE(DRAW_CONTEXT *pDC, uint32_t workerId, uint32_t macroTile, STORE_TILES_DESC* pDesc, 141 pfnClearTiles(pDC, attachment, macroTile, pHotTile->renderTargetArrayIndex, pHotTile->clearData, pDesc->rect); 144 if (pHotTile->state == HOTTILE_DIRTY || pDesc->postStoreTileState == (SWR_TILE_STATE)HOTTILE_DIRTY) 156 if (!(pDesc->postStoreTileState == (SWR_TILE_STATE)HOTTILE_DIRTY && pHotTile->state == HOTTILE_RESOLVED)) 158 pHotTile->state = (HOTTILE_STATE)pDesc->postStoreTileState; 167 STORE_TILES_DESC *pDesc = (STORE_TILES_DESC*)pData; 170 uint32_t mask = pDesc->attachmentMask; 174 ProcessStoreTileBE(pDC, workerId, macroTile, pDesc, (SWR_RENDERTARGET_ATTACHMENT)rt); 180 DISCARD_INVALIDATE_TILES_DESC *pDesc = (DISCARD_INVALIDATE_TILES_DESC *)pData; 187 if (pDesc->attachmentMask & (1 << i) [all...] |
frontend.cpp | 116 CLEAR_DESC *pDesc = (CLEAR_DESC*)pUserData; 121 uint32_t macroTileXMin = pDesc->rect.xmin / KNOB_MACROTILE_X_DIM; 122 uint32_t macroTileXMax = (pDesc->rect.xmax - 1) / KNOB_MACROTILE_X_DIM; 123 uint32_t macroTileYMin = pDesc->rect.ymin / KNOB_MACROTILE_Y_DIM; 124 uint32_t macroTileYMax = (pDesc->rect.ymax - 1) / KNOB_MACROTILE_Y_DIM; 129 work.desc.clear = *pDesc; 155 STORE_TILES_DESC* pDesc = (STORE_TILES_DESC*)pUserData; 159 uint32_t macroTileXMin = pDesc->rect.xmin / KNOB_MACROTILE_X_DIM; 160 uint32_t macroTileXMax = (pDesc->rect.xmax - 1) / KNOB_MACROTILE_X_DIM; 161 uint32_t macroTileYMin = pDesc->rect.ymin / KNOB_MACROTILE_Y_DIM [all...] |
rasterizer_impl.h | 421 INLINE float ComputeMaxDepthSlope(const SWR_TRIANGLE_DESC* pDesc) 425 float i00 = pDesc->I[0] * 0.0f + pDesc->I[1] * 0.0f + pDesc->I[2]; 426 float j00 = pDesc->J[0] * 0.0f + pDesc->J[1] * 0.0f + pDesc->J[2]; 429 float i10 = pDesc->I[0] * 1.0f + pDesc->I[1] * 0.0f + pDesc->I[2] [all...] |
context.h | 143 typedef void(*PFN_WORK_FUNC)(DRAW_CONTEXT* pDC, uint32_t workerId, uint32_t macroTile, void* pDesc); 190 typedef void(*PFN_FE_WORK_FUNC)(SWR_CONTEXT* pContext, DRAW_CONTEXT* pDC, uint32_t workerId, void* pDesc);
|
/external/pdfium/xfa/fgas/font/ |
cfgas_fontmgr.cpp | 232 const FX_FONTDESCRIPTOR* pDesc = MatchDefaultFont(¶ms, m_FontFaces); 233 if (pDesc) 234 return pDesc; 242 pDesc = MatchDefaultFont(¶ms, namedFonts); 243 if (!pDesc) 246 auto it = std::find(m_FontFaces.rbegin(), m_FontFaces.rend(), *pDesc); 250 m_FontFaces.push_back(*pDesc); 577 bool CFGAS_FontMgr::VerifyUnicode(CFX_FontDescriptor* pDesc, 580 CreateFontStream(pDesc->m_wsFaceName.UTF8Encode()); 584 FXFT_Face pFace = LoadFace(pFileRead, pDesc->m_nFaceIndex) [all...] |
cfgas_fontmgr.h | 168 bool VerifyUnicode(CFX_FontDescriptor* pDesc, wchar_t wcUnicode);
|
/external/pdfium/core/fpdfapi/edit/ |
cpdf_pagecontentgenerator_unittest.cpp | 246 CPDF_Dictionary* pDesc = pDoc->NewIndirect<CPDF_Dictionary>(); 247 pDesc->SetNewFor<CPDF_Name>("Type", "FontDescriptor"); 248 pDesc->SetNewFor<CPDF_Name>("FontName", pFont->GetBaseFont()); 250 pDesc->GetObjNum());
|
/frameworks/av/media/libaudioclient/ |
IAudioFlinger.cpp | 657 effect_descriptor_t *pDesc, 671 if (pDesc == NULL) { 679 data.write(pDesc, sizeof(effect_descriptor_t)); 701 reply.read(pDesc, sizeof(effect_descriptor_t)); [all...] |
/frameworks/av/media/libaudioclient/include/media/ |
IAudioFlinger.h | 450 effect_descriptor_t *pDesc,
|
/external/mesa3d/include/D3D9/ |
d3d9.h | 152 virtual HRESULT WINAPI GetLevelDesc(UINT Level, D3DSURFACE_DESC *pDesc) = 0; 309 virtual HRESULT WINAPI GetDesc(D3DINDEXBUFFER_DESC *pDesc) = 0; 337 virtual HRESULT WINAPI GetDesc(D3DSURFACE_DESC *pDesc) = 0; 364 virtual HRESULT WINAPI GetLevelDesc(UINT Level, D3DSURFACE_DESC *pDesc) = 0; 375 virtual HRESULT WINAPI GetDesc(D3DVERTEXBUFFER_DESC *pDesc) = 0; 397 virtual HRESULT WINAPI GetDesc(D3DVOLUME_DESC *pDesc) = 0; 404 virtual HRESULT WINAPI GetLevelDesc(UINT Level, D3DVOLUME_DESC *pDesc) = 0; [all...] |