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  /external/apache-commons-bcel/src/main/java/org/apache/bcel/util/
InstructionFinder.java 345 // Precompile some aliases first
346 map.put("iconst", precompile(Const.ICONST_0, Const.ICONST_5, Const.ICONST_M1));
350 map.put("lload", precompile(Const.LLOAD_0, Const.LLOAD_3, Const.LLOAD));
351 map.put("iload", precompile(Const.ILOAD_0, Const.ILOAD_3, Const.ILOAD));
352 map.put("dload", precompile(Const.DLOAD_0, Const.DLOAD_3, Const.DLOAD));
353 map.put("fload", precompile(Const.FLOAD_0, Const.FLOAD_3, Const.FLOAD));
354 map.put("aload", precompile(Const.ALOAD_0, Const.ALOAD_3, Const.ALOAD));
355 map.put("lstore", precompile(Const.LSTORE_0, Const.LSTORE_3, Const.LSTORE));
356 map.put("istore", precompile(Const.ISTORE_0, Const.ISTORE_3, Const.ISTORE));
357 map.put("dstore", precompile(Const.DSTORE_0, Const.DSTORE_3, Const.DSTORE))
384 private static String precompile( final short from, final short to, final short extra ) { method in class:InstructionFinder
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  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_link.cpp 362 if (brw->precompile && !brw_shader_precompile(ctx, shProg))
brw_context.h 830 bool precompile; member in struct:brw_context
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brw_context.c 804 brw->precompile = driQueryOptionb(&brw->optionCache, "shader_precompile");
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  /external/golang-protobuf/ptypes/any/
any.pb.go 110 // In practice, teams usually precompile into the binary all types that they
  /external/python/cpython3/PC/layout/
main.py 274 if not ns.precompile or src not in PY_FILES or src.parent in DATA_DIRS:
419 ns.precompile
537 "--precompile",
  /external/guice/extensions/struts2/lib/
jsp-2.1.jar 
  /external/owasp/sanitizer/tools/findbugs/lib/
bcel.jar 

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