HomeSort by relevance Sort by last modified time
    Searched refs:preserveLCDText (Results 1 - 6 of 6) sorted by null

  /external/skia/src/core/
SkDevice.h 281 bool preserveLCDText);
295 bool preserveLCDText,
300 , fPixelGeometry(AdjustGeometry(info, tileUsage, geo, preserveLCDText))
SkDevice.cpp 70 bool preserveLCDText) {
78 if (!preserveLCDText) {
SkCanvas.cpp     [all...]
  /external/skqp/src/core/
SkDevice.h 286 bool preserveLCDText);
300 bool preserveLCDText,
305 , fPixelGeometry(AdjustGeometry(info, tileUsage, geo, preserveLCDText))
SkDevice.cpp 70 bool preserveLCDText) {
78 if (!preserveLCDText) {
SkCanvas.cpp     [all...]

Completed in 3522 milliseconds