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  /external/swiftshader/third_party/SPIRV-Tools/source/opt/
licm_pass.cpp 128 Instruction* previous_node = insertion_point->PreviousNode(); local
129 if (previous_node && (previous_node->opcode() == SpvOpLoopMerge ||
130 previous_node->opcode() == SpvOpSelectionMerge)) {
131 insertion_point = previous_node;
  /external/yapf/yapf/yapflib/
reformatter.py 361 def _AddNextStateToQueue(penalty, previous_node, newline, count, p_queue):
364 Assume the current state is 'previous_node' and has been reached with a
369 previous_node: (_StateNode) The last _StateNode inserted into the priority
378 must_split = previous_node.state.MustSplit()
379 if newline and not previous_node.state.CanSplit(must_split):
386 node = _StateNode(previous_node.state, newline, previous_node)

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